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  1. #11
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Shurrikhan View Post
    Now, that would be a big change, and arguably even a dps loss -- as there was a much greater chance of lucking out and getting two ticks over 3 seconds than always getting the one consistently. Yet, that and similar suggestion have been ad nauseum if only to give the skill consistency and make something that most Monks find outright unenjoyable less obligatory in their rotation.
    This is not the same here. You don't have any control over the server ticks, and, with a fluctuating ping, it can be hard to pinpoint them precisely. So, this change would take give more control to the player. Having a skill requiring a target is a fully understandable condition on how to use the skill.

    You still realize that NF is supposed to be the counterpart to Intervention, or casting TBN/HoS on someone else, right ? If you remove the target requirement, WAR will simply stop using it on others because it will be quicker to use it on them when main tanking. Even though this skill is the most powerful one when it comes will dealing with double tankbusters.
    Quote Originally Posted by Shurrikhan View Post
    Of course, if you honestly believe that even a single use of Clemency is less likely than the last 1% of a boss's HP timing out to IR-NF-Equilibrium where only the Warrior remains and somehow couldn't use NF just a moment sooner when someone was still alive (and that is exactly the situation we'd just described early; though if you just meant Dragon Sight in this case, my bad)...
    You don't even need your full burst package to heal a good chunk of HP from NF. A single Inner Chaos will heal more than what Clemency does, while doing damage. And even Fell Cleave is already pretty good.
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    Last edited by Reynhart; 11-13-2019 at 05:08 PM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.