Quote Originally Posted by hydralus View Post
I don't know what you mean by Master 2 but the 460 crafting/gathering gear looks like it'll be a cakewalk. I'm not the best crafter around and I was just doing some testing but I was able to get ~30000 quality discounting times I got good procs (which means I'd need 14K starting quality, or 7 HQ materials in the recipe) and had 27CP to spare, not using a single RNG-based skill. So, very macro-able.
Interesting. I haven't sim'd any of the new stuff yet, but I will point out that material sourcing for new facet gear is going to be a thing. At least until the materials market catches up. I know one vital ingredient comes exclusively from desynthesis... so that's good times.