Quote Originally Posted by Jojoya View Post
How fun are those dungeons going to be for the new players when they can't hit anything because the more advanced players have already killed them with their advanced toolkits and rushed ahead while the new player is still trying to figure things out?

The leveling roulette is optional. There are plenty of other ways for higher level players to get tomestones if they find a limited toolkit in low level dungeons too frustrating. There will still be other players queueing to help the new players have a good experience.
We aren't talking about SE just giving high level players their full kits and letting them go ham in Copperbell Mines. We are talking about SE balancing the kit in low level content, so it can be used in a low level content. The dungeons would still go at the same pace - the difference would be that high level players would have access to more tools, and require to do a proper rotation for the same damage.