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  1. #1
    Player
    Hash_Browns's Avatar
    Join Date
    Mar 2019
    Posts
    788
    Character
    Hash Browns
    World
    Siren
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Jojoya View Post
    How fun are those dungeons going to be for the new players when they can't hit anything because the more advanced players have already killed them with their advanced toolkits and rushed ahead while the new player is still trying to figure things out?

    The leveling roulette is optional. There are plenty of other ways for higher level players to get tomestones if they find a limited toolkit in low level dungeons too frustrating. There will still be other players queueing to help the new players have a good experience.
    We aren't talking about SE just giving high level players their full kits and letting them go ham in Copperbell Mines. We are talking about SE balancing the kit in low level content, so it can be used in a low level content. The dungeons would still go at the same pace - the difference would be that high level players would have access to more tools, and require to do a proper rotation for the same damage.
    (1)

  2. #2
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Hash_Browns View Post
    We aren't talking about SE just giving high level players their full kits and letting them go ham in Copperbell Mines. We are talking about SE balancing the kit in low level content, so it can be used in a low level content. The dungeons would still go at the same pace - the difference would be that high level players would have access to more tools, and require to do a proper rotation for the same damage.
    So a mnk should be scaled down in sastasha so that GL4 does the same amount of damage as GL1? Sounds like a waste of developer resources.
    (3)