Quote Originally Posted by Lambdafish View Post
All I can say is you clearly aren't using it for its intended purpose then. Co-ordinating rescue in savage raiding to keep uptime, make mechanics easier, or to correct mistakes is insane amounts of fun. Like I said, calling them obtuse does them a disservice and limits the creativity and decision making involved in raiding. This is a team based game, and I would rather we had more varied skills that allow for team based play.

Oh, shirk is another one, I forgot that, thats similar to shadewalker, and is essential to a tanks toolkit.
Intended purpose doesn't really matter; the ability is obtuse because the way it functions is so easily, consistently and blatantly vulnerable to abuse; and does nothing to mitigate it. Maybe make it so the Healer has to cast some kind of symbolic tether on the other party members beforehand for rescue to work, and it creates a buff that the party member can remove at any time, or simply not consent to.

It's the lack of consideration and forethought regarding these abusive abilities that makes them troll abilities; even if they can and do have some legitimate uses.