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  1. #11
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Satarn View Post
    Holmganging the first Megalith means you only need to heal each tank once after the whole mechanic series ends, while otherwise you'd need to heal both tanks after first TB so they can take Megalith and then afterwards again. That's 2 heals vs 4, while you try to argue that having to heal just the WAR twice for Stonecrusher is such an awful detriment.

    Saying that WAR has to "burn through cooldowns" to survive first hit of Stonecrusher is also a gross exagerration - you only use Vengeance, which lines up with IR right there, gaining you extra dps, so it's not really a detriment at all. You don't need some massive healing before it either, because it's literally the very first thing the boss casts, so you only need to heal up a couple of autos.
    Again, you are pointing out a flaw, you have to have your healers specifically adjust to a WAR when all other tank comps don't worry about that by having them not even need to worry about healing you until stonecrusher, they have to pre-heal you. Its a small point but its a point regardless, the healers having to specifically adjust to WAR, not only that you just pointed out your OT is needed to adjust to a WAR specifically as well. What if you are running a PLD? Tough toenails your WAR is gonna have to put even more work and add an extra cooldown by themselves. you need to be topped off or pretty darn close for a heart of stone/vengeance to survive the first hit, which your strat then forces your other tank not to be a PLD as they won't have intervention up for that first stonecrusher (its too fast into the fight). "It seems like your healers don't understand cooldowns" no its you have to completely change your planned out healing with a WAR on Stonecrusher when you run the fight without a WAR. There is actually 0 reason to holmgang the first megalith other than 'convienance' because your cooldown that you are using for the split tankbuster will last even past that and take the megalith, you get more value off just sharing it since you are likely already just using your other cooldowns anyways so just burn both your cooldowns and they hit like a wet noodle where your healers only need to use some minor heals usually topped off instantly with OGCD heals or even a good shield is enough to not worry about your OT and just have to focus on MT. The 2nd Megalith , sure there is some value for soloing it, but not much if you are running a DRK or a PLD as they have cooldowns to spare plus again your DPS should be using feint. You are overvaluing holmgang a great deal for the akwardness that WAR brings to Titan specifically, its not that helpful. So I have to ask, why bring in a WAR when it doesn't line up great with the fight? Holmgang? You are overvaluing Holmgang in this fight greatly I would argue. Instead bring in a PLD. It makes a joke out of phase 3 and planning out requiscat brings 0 downtime to this fight unlike WAR where you might waist a IR or bring a DRK who will do almost exact same thing as WAR with a more useful raid wide mitigation to pair with GNB during final phase. If the 2nd megalith is awkward for you have the DRK bait it with Living Dead.
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    Last edited by BarretOblivion; 09-25-2019 at 12:22 AM.