Why? I compare the highest tier content of one branch of content to the highest tier of content in another branch of content, I don't get why people put combat gameplay (raiding in particular) at a sacred pedestal as the only piece of content that should ever be allowed to have any value or difficulty at all attached to it. Just because crafting right now is just to copy-paste a macro and then press a button to do said macro does not mean it has to be. I get it, it is as in the nature of the task not the same thing and should not have the same gameplay as most people who mainly craft are out after other kind of content than raiding. Of corse it would be different content, but it would not just be to spam one button for hours as the endgame for it.



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