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  1. #1
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Wawachume View Post
    Yes, that's why I said "retail". I only played from late Cataclysm through Legion myself. The huge-health-pools method is a more recent thing.
    The giant health pools are mostly about letting people share quest bosses and rares. It's the only way to let them live long enough for multiple people to get kill credit. Normal mobs don't generally have that much HP.

    It's like that in XIV too. A B rank hunk mark isn't hard to kill, it just takes forever, giving other people time to get there and help you kill it.
    (1)
    Last edited by Brightamethyst; 09-09-2019 at 02:55 AM.

  2. #2
    Player
    Wawachume's Avatar
    Join Date
    Mar 2019
    Posts
    108
    Character
    Wawachume Popochume
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Brightamethyst View Post
    The giant health pools are mostly about letting people share quest bosses and rares. It's the only way to let them live long enough for multiple people to get kill credit. Normal mobs don't generally have that much HP.

    It's like that in XIV too. A B rank hunk mark isn't hard to kill, it just takes forever, giving other people time to get there and help you kill it.
    No, I mean---wasn't there at least one time in late WoD or Legion where they said they wanted to make the world "more challenging" and mostly just increased mob health pools?

    (The rares and stuff, obviously, should have big health pools. That I get.)
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