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  1. #1
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    128
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100
    I been a SCH since 2.0 it's been my favorite healer, but SE takes away spells, then give them back when we say we want that spell back, 2.0 to 3.0, 3.0 to 4.0,4.0 to 5.0 you would think SE would have sense enough to keep the spells we ask for, in the game. But no, they double down each expansion, we have been the Dot type damage dealer with shields as a heal, with a pets that can sub as an weaker WHM or a buffer . I loved SCH and i leveled it to 80 but i dount touch it, hell i dont touch any healer or tank job for exception of GNB.
    (6)

  2. #2
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by kobe-sabi View Post
    I been a SCH since 2.0 it's been my favorite healer, but SE takes away spells, then give them back when we say we want that spell back, 2.0 to 3.0, 3.0 to 4.0,4.0 to 5.0 you would think SE would have sense enough to keep the spells we ask for, in the game. But no, they double down each expansion, we have been the Dot type damage dealer with shields as a heal, with a pets that can sub as an weaker WHM or a buffer . I loved SCH and i leveled it to 80 but i dount touch it, hell i dont touch any healer or tank job for exception of GNB.
    Slightly confused what you mean/meant by 2.0 to 3.0. Nothing changed when HW dropped, ability-wise anyway. We just got new skills. I think there were a few tweaks here and there but basically nothing was removed. They need to look at what each expansion brought and what worked and what "failed" role skills, failed initially, now the concept is as it should of been, PvP changes were great, the upgrade system for skills, is decent, but could be a bit better, how I dunno, but it does feel like it's missing something. And the gauges, some that were added in felt lackluster if not downright useless, looking at you Lily system and heat gauge. They need to adjust it so that each job feel "complete" at 50 and then feels like its stronger from there, ironically MCH feels like that now. But most jobs dont feel complete until 60.
    (1)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  3. #3
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    128
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Eloah View Post
    Slightly confused what you mean/meant by 2.0 to 3.0. Nothing changed when HW dropped, ability-wise anyway. We just got new skills. I think there were a few tweaks here and there but basically nothing was removed.
    SE removed some abilities from Selene, but they replaced them with more updated ones and rename them. i forgot i was angry when they did that, but i changed my tune when i saw they made 2.0 Selene better. Sry all i see is blood, this expansion has made me drop healing and War jobs i have enjoyed since i pick this game up in 2013.
    (0)

  4. #4
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by kobe-sabi View Post
    SE removed some abilities from Selene, but they replaced them with more updated ones and rename them. i forgot i was angry when they did that, but i changed my tune when i saw they made 2.0 Selene better. Sry all i see is blood, this expansion has made me drop healing and War jobs i have enjoyed since i pick this game up in 2013.
    I see what you mean, though that falls more under a tweak in my eyes, since you didnt "lose" the skill just got a better version, sorta like Ninja and shade shift. But regardless I can agree with you on how ShB has been. Story wise, it's great, and some jobs were fixed for the better, but I feel some of the jobs are still not as they could be. WHM finally fits its niche of pure healer, but it's still has a few issues, going 20+ levels until you get a secondary lily skill is just wrong. Now that SCH has Energy Drain again Sacred Soil is back to being meh, the heals are good, but cant be spammed, and Seraph doesn't feel as impactful as Bahamut. And AST, I wouldn't know where to start, the heals appear good in the tool tips, but they just feel so weak. Bard is a shell of its former self, and ninja was a disaster on release. I still like the game, but I hope they can fix some of these issues.
    (1)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.