Quote Originally Posted by Akiudo View Post
one thing i would also like to point out that gets ignored 90% of the time right now is that there is zero reason why 2 melee/1 ranged/1 magical should be a more meta composition by default than 1 melee/1 ranged /2magical, or 1 melee/2 ranged/1 magical, considering we are at 4/3/3 melee/phys ranged/magic ranged, like one could argue an enforced 2/1/1 meta gives 50% of the slots to 40% of the classes. obviously these numbers cant be balanced out as they are with their uneven distribution, but as it even 3 melees may be a more meta combo than 2/1/1, allways and no matter if 2 blm could beat out other 1caster/1phys ranged combos, literally taking 3 melees and a blm and letting one of the melees be afk for 5% of the fight due to some random ass mechanic is so viable it may theoretically at least come out as the meta comp if 2 blms weren't a possiblity whereas having 3 ranged or 2 non blm casters is not simply "not meta" but more like "dumpsterfire"
Nobody is ignoring this, Melee is just so overtuned right now that taking any less than 2 is trolling your group or you truly don't care. Post like this are only trying to defend the idea that at the very least. all 5 roles should be represented in this games metagame in some way and double BLM or triple melee BLM is in direct contrast to this belief as this would exclude an entire role