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  1. #1
    Player
    Arsthan's Avatar
    Join Date
    Jun 2019
    Posts
    28
    Character
    Lythan Rhae
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Ultimatecalibur View Post
    DpS gains are bad as it would more than likely force Dark Knights into the MT position. This goes against why most of the counter attack actions were removed.
    I don't quite see as to why it would force DRKs into MTing? Sure, it is slightly easier to use it without a target so you as the DRK get it, but that's far from a reason why it would make him a better MT. You can still use it as the OT, even if it's slightly more annoying to target the MT with it, but like... that definitely is not a good reason when you can macro it (I'm not completely advocating to macro it, you still have way more control over it when you just do it manually). And targeting someone manually is more about getting used to it, nothing hard there.

    In fact, a DPS gain on TBN would turn TBN into an actual mechanic for DRK, rather than a defensive CD. Currently, you have little reason to use it outside of tank busters, but if you give it a DPS gain, you suddenly want to pop as many TBNs in a fight as you possibly can. This would result in bigger gap between good and bad players, which is exactly the opposite of what SE tries to achieve. However; I do think that a gap between players is important for the game. People who plan to stick with the game would want to get better and better at a job they play, but when there's little room for improvement, it mostly becomes "Why bother? If I'm playing mostly perfectly whithout any practice, is there really a need to try harder when there's no actual reward other than bragging rights?".

    As to what would be considered a DPS gain, the plain and easy way is to make EoS a direct crit under DA. Personally, I think that'd be boring. I'd much rather see something like a DoT, an attack speed buff or keeping the current DA effect while giving back some MP to increase the usage of EoS throughout the fight. While we're at it, please keep it 3k MP, lowering the MP would be a DPS increase too, but you also lower the risk of the skill.
    (1)
    Last edited by Arsthan; 08-22-2019 at 08:57 PM.

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Arsthan View Post
    I'd much rather see something like a DoT, an attack speed buff or keeping the current DA effect while giving back some MP to increase the usage of EoS throughout the fight.
    I posted earlier something like that. You give a 15s duration to Dark Arts, you still spend it to have a free Edge/Flood but while Dark Arts is active, you gain a speed boost. So if you want to take the most out of TBN, you wouldn't use it if you need to reapply Darkside really soon.
    (1)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.