Quote Originally Posted by Jandor View Post
Hmm, some other minor adjustments I'd make:

Abyssal Drain holds 2 charges, Quietus reduces the cooldown by 5s for every target hit.

Delirium reduces MP costs by 100%, instead of removing Blood costs. For a brief window filled with that vintage DA spam feel, but with Edge/Flood instead of DA.

Living Shadow will sometimes use deleted fan favourite animations like Scourge, just to mess with people.
In response to this post I have some criticisms;

For Abyssal Drain it would suffer the same problem that Plunge suffers right now, which makes me ask "Why does Plunge even have charges if it's basically going to be used whenever just 1 charge is ready like it used to be before it got a second charge?"

For Delirium... it's still a fell cleave spam...

For Living Shadow, you are asking to open an entire can of worms that the devs don't want to open right there.