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  1. #1
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    @ Leidiriv

    Problem with this all is Red Mage as the job itself is not that great of damage (so many groups do not bother to take them)
    I still stand by what i said in that people make embolden sound much stronger then what it is. It should boost both Physical+Magical damage for party members
    (0)

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Maero View Post
    I still stand by what i said in that people make embolden sound much stronger then what it is. It should boost both Physical+Magical damage for party members
    Perhaps instead of this change, Embolden could double as a mana generator as well similar to DNC's Espirit buff. For every action used by allies gives the RDM maybe 1 mana of both White and Black, so with it lasting 20s that's a decent window to generate mana passively from others. Of course RDM still needs some potency adjustments but it's just an idea to make Embolden a bit more rewarding if your party is unbalanced for it (i.e. too many casters).
    (1)

  3. #3
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kurando View Post
    Perhaps instead of this change, Embolden could double as a mana generator as well similar to DNC's Espirit buff. For every action used by allies gives the RDM maybe 1 mana of both White and Black, so with it lasting 20s that's a decent window to generate mana passively from others. Of course RDM still needs some potency adjustments but it's just an idea to make Embolden a bit more rewarding if your party is unbalanced for it (i.e. too many casters).
    I would not oppose that either, the job just needs to be better with it's utility and damage. Atm it is kind of painful to play while compaired to other jobs
    (0)