Results 1 to 10 of 868

Dev. Posts

Hybrid View

  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    The skill limits were for this class revamp and obviously won't be a factor for the entirety of the game, especially when the level cap gets raised and we learn more.

    It's a large enough change that they want to implement it ASAP so people can get used to it but they won't if they can't get it to work well with the current system. It balances out mages in more than just PVP settings and believe it or not there is an audience for PVP and if implemented well enough it could draw in new players, and that's always an improvement.
    (2)
    Last edited by Estellios; 01-11-2012 at 07:32 AM.

  2. #2
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Estellios View Post
    especially when the level cap gets raised and we learn more.
    ok then adjust the casting abilities of the mages at the next level cap raise.

    Quote Originally Posted by Estellios View Post
    It balances out mages in more than just PVP settings
    u talkin in plural. "mages". THM is concerned when it comes to Yoshi's plans (damage, high risk). not CNJ.
    and it's not like THM has to be nerfed because it's the current overpowered super-class. (enmity, MP cost)
    (2)
    ----- Pour l'amitié franco-allemande - Für die deutsch-französische Freundschaft -----

Tags for this Thread