Didn't PS4 players get access to mods on Skyrim?The parse is just tolerated by SE, with a risk of ban if it is used to deny a person in a party with link in the chat.
it was never possible to use a console mod, it does not change and it does not depend on SE, but Sony.
Take for example Skyrim, it was never possible on console, but on PC you can mod to change everything in the game.
If you want to use a parse, go on PC, there will never be a solution to your problem.
Also, I'm still an advocate for no parsers at all.
Perhaps they should give us an ingame feature that indicates to us whether our damage is good enough to take down bosses........
24 pages and I must say my stance change to against thid tool. thank god, it is not official and I hope it never make official.
There are some ppl use it as a tool to improve itself. Yet, there are also ppl using it in a terrible way. This tool really took the worst out of ppl. Toxic people gonna be toxic but thank god, we stop giving them a tool to be even more toxic
Mods for Skyrim on PS4 are heavily restricted due to Sony. They cannot access any active assets from outside the game. This would make implementing a parser impossible.
Exactly.24 pages and I must say my stance change to against thid tool. thank god, it is not official and I hope it never make official.
There are some ppl use it as a tool to improve itself. Yet, there are also ppl using it in a terrible way. This tool really took the worst out of ppl. Toxic people gonna be toxic but thank god, we stop giving them a tool to be even more toxic
How could someone look at this thread and honestly say that official parser wouldnt have an effect on the culture of the community in this game.
It will, and it will be bad.
PS4 parser or any official parser in general would make casuals and newbies to turn away on the toe and never come back.
Again, i never seen such an entitled community.
No-one should be forced to carry dead weight.
If anything an official parser will be a wake-up call for those who want to try end-game content yet keep getting booted to step-up their game.
Also for the snowflakes who gets super offended when someone calls their terrible dps out, there is /block.
So this thread got out of hand right quick. People using ToS illegal parse data uploaded to a third party website to discredit another poster. You may not feel like you were 'shaming' him, but the entire point of Yoshi's stance is that you use parse data against another player.
There was no positivity in the reveal of that data. Which is the point.
For PS4 players who wish to improve themselves in raiding but do not have access to a trusted friend/PC, I will give you a suggestion.
Use the Duty Recorder.
True improvement comes from understanding the mechanics of a fight and utilizing that understanding to maximize your uptime on a boss.
The Duty Recorder is the closest thing to a parser that SE has ever given us.
Make yourself a party, do a raid run.
Record those runs.
Play them back and watch yourself with intense scrutiny on how you react to every mechanic. Then ask yourself how might you have reduced the impact reacting to that mechanic had on your rotation?
Sometimes. it'll be as simple as realizing you can save Triplecast as a BLM for a specific moment in the fight to keep maximum uptime while being mobile enough to deal with mechanics.
Look up one of the many guides out there for your job. Turn that guide into a muscle memory rotation. If your rotation on a dummy matches what the best guides recommend, Your DPS will be appropriate to your ilvl.
Take that rotation with you into your Duty Recorded playbacks. Are you keeping your rotation up? What prevents you or limits you from maintaining it? Solve the problem. Your DPS improves.
The tools to improve are already in the game, all you have to do is use them. Parsers are great for telling you raw numbers. Not so much for helping you improve at a specific encounter.
The Duty Recorder is so limited in what it can record that it might as well not even exist as a feature.
One of the two(!) instances in it right now isn't even at level cap.
I'll be honest, I haven't engaged with it personally. So I was unaware of its extreme limitation. SE should expand on that, obviously lol.
HOWEVER! Since it was a suggestion directed at PS4 players, who have access to a feature that that does almost the same thing. The ability to immediately save the last 15~ minutes or so of gameplay as a video. This allows a very similar record/playback to what the Recorder offers.
So .. Modified suggestion .. Record your playback via the PS4 functions instead and review your performance that way XD
Not gonna get too much into it but it would be nice if there was a way for PS4 players to see how well they done in an actual fight context without relying on things from outside the game. I know there are lots of times where I can feel like I’m doing well, but the reality is more likely that I’m performing at like the lowest skill level possible lol. But unless someone happens to upload the fight parse I have no real way to measure my performance and how much I actually contributed to the party.
Also I don’t think it’s fair to say that players that don’t do savage have no need of such a metric, just because the content is easy doesn’t mean players won’t want to do as well as they can, and having some kind of feedback from the game on this would help them do that, even if it’s to a small extent. Stone, Sky, Sea is quite limited in what it can tell you, particularly for jobs like Dancer or healer where personal DPS isn’t the only metric to be considered
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