I did not avoid your question. I answered it directly by saying if I had 95% of the pie as you did, I would give up 5% to PvPers or casuals, gladly. In the current situation where raiders are already struggling for content? No, I would not. The difference is, as I stated, that casuals would still have more than enough to do if 5% was taken. And yes, they did change the game. Dungeons used to be more difficult. Normal level raids did not used to exist. MSQ fights used to be more difficult. Tanks used to have to actually worry about threat management, and certain DPS had to actually worry about managing their TP. Please tell me more about how casuals didn't change this game and gradually take away the challenging factors.