Quote Originally Posted by Krotoan View Post
ARR's big problem isn't those two MSQ though, their quality is fine and if you're at that part in the story it's actually interesting. Their implementation is just horrid for replay. When I warn people about anything when joining the game it's the desert of filler between ARR and Heavensward. THAT really could be lost or at least condensed with little to no impact on the story.

So far when I've introduced people to the game it's not the MSQ gruesome twosome that they balk at , it's that nothing under 60 seems to be a challenge at all. If they spent anytime at all on reworking old content I'd want them to make ALL old duties more challenging by at least heavily scaling gear.
Fair..
Maybe the fact I was dragged like a ragdoll during those 2 dungeons bias my opinion, I still believe the end of ARR lose luster from the poor experience you get from those dungeons..

I acknowledge there's a lot of quests in between ARR ends and HW start and I see a lot of new players complain. Thought, on a very personal note, I don't remember the gap between them being so terrible (maybe I just enjoyed that part of the story more that the average (?))

Now that I have read back my post, I don't even feel we have contradicting point: my original statement on the 2 MSQ dungeon applying to the last part of my post (sorry if it wasn't clear enough).