Quote Originally Posted by Ardox View Post
I dunno, I'd really want to be able to recommend the game to new people without having to warn them about ARR's quality not being representative of the quality of the rest of the game.. (Not that that game needs an influx of player at the moment).
Also, the contention around those 2 duty really dims what's essentially the capstone of ARR's story arc
ARR's big problem isn't those two MSQ though, their quality is fine and if you're at that part in the story it's actually interesting. Their implementation is just horrid for replay. When I warn people about anything when joining the game it's the desert of filler between ARR and Heavensward. THAT really could be lost or at least condensed with little to no impact on the story.

So far when I've introduced people to the game it's not the MSQ gruesome twosome that they balk at , it's that nothing under 60 seems to be a challenge at all. If they spent anytime at all on reworking old content I'd want them to make ALL old duties more challenging by at least heavily scaling gear.