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  1. #1
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Krotoan View Post
    But when you have people complaining about something that was never really made for them
    It's MSQ content. It was, by definition, made for everyone. I know you talked down on people's experiences with alts, but they're still characters who need to go through it to get to the rest of the content. And if I'm out of things to run on my main and alt will be at the stage where I need to run them through this, I can't guarantee I'll find the motivation to take them through it instead of playing something else because I'm not big on afking and doing something else while waiting for a cutscene to run its course. As much as SE keeps saying they don't mind people taking breaks, 1. no one really believes them, 2. hazardous from a business stand-point, 3. there's a customer's faith in the company to take into consideration that they're not really addressing. Forcing your users into unskippable cutscenes if violent, intrusive, and sets a very dangerous precedent.
    Thing is, honestly, they couldn't have left this change only with the roulette because the first timers can't queue for the roulette. It's not an oversight, it's by design, it's just a bad one.
    (4)
    Last edited by BillyKaplan; 02-06-2018 at 05:22 AM.

  2. #2
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by Krotoan View Post
    You keep saying "objectively". I'm not seeing an objective observation here, I'm seeing a biased preset opinion.
    Then I wonder what you think objective means. It's not an opinion that this change is bad for new players. And I explained clearly why it is.

    You even acknowledge that it's bad for new players a few posts later, thus proving my point that it's bad. It's a fact (since you don't seem to like the word objective) that this is bad for new players.
    (2)
    Last edited by CazzT; 02-06-2018 at 06:35 AM.

  3. #3
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by CazzT View Post
    Then I wonder what you think objective means. It's not an opinion that this change is bad for new players. And I explained clearly why it is.

    You even acknowledge that it's bad for new players a few posts later, thus proving my point that it's bad. It's a fact (since you don't seem to like the word objective) that this is bad for new players.
    Objectively, this is good change for new players who want to experience these dungeons the way they were originally meant to be experienced, which was the one and only intent behind this change. There may be veteran players who want to speedrun, there may be alt characters who don't want to watch the cutscenes multiple times, and there may be brand new players with zero interest in the cutscenes. SE has made it clear that those players are not a priority. Their primary concern is only for players who do want to experience the full amount of content these dungeons offer, and this change makes it so that that is the default option (no more having to beg friends or PF strangers to help solve a problem you didn't even know existed).

    This change will undoubtedly increase queue times, but that is not an objectively bad result for the issue that SE is trying to solve. If the future that you're predicting comes to pass, and queue times do increase to an unmanageable level, then SE will probably take another look at the issue, but to say definitively that it will happen is not objective at all.
    (2)

  4. #4
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by Beckett View Post
    Objectively, this is good change for new players who want to experience these dungeons the way they were originally meant to be experienced,
    How is this good for new players, even in the way you're claiming it's good? The game does not have enough new players these days to get a queue within a reasonable amount of time. As for "the way they were originally meant to be experienced", not even remotely true. Level 50+ can queue for this, and most of the people in the dungeon will be level 70 with level 70 gear. It's not even remotely close to how it was "meant to be experienced".

    Quote Originally Posted by Beckett View Post
    which was the one and only intent behind this change.
    Then there was zero thought put into the solution.

    Quote Originally Posted by Beckett View Post
    There may be veteran players who want to speedrun,
    Ugh... this strawman again.
    (2)

  5. #5
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by Beckett View Post
    there may be alt characters who don't want to watch the cutscenes multiple times, and there may be brand new players with zero interest in the cutscenes.
    Then why deny them a choice?

    Quote Originally Posted by Beckett View Post
    SE has made it clear that those players are not a priority. Their primary concern is only for players who do want to experience the full amount of content these dungeons offer,
    Oh come off it! This change doesn't help anyone. The people who wanted to see the cutscenese already could, even without going to their inn. My first time in Castrum and Prae I watched the cutscenes. I didn't let anyone tell me I couldn't. And I leveled as a tank, so I was one of those "vital" roles for the dungeon. Which ties nicely back to your original point: "the way they were originally meant to be experienced". Both MSQ dungeons can be one-tanked. That is definitely not how they were originally meant to be experienced.
    (2)

  6. #6
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by Beckett View Post
    and this change makes it so that that is the default option (no more having to beg friends or PF strangers to help solve a problem you didn't even know existed).
    LOL what?! That's just plain wrong.

    Quote Originally Posted by Beckett View Post
    This change will undoubtedly increase queue times,
    Which is WHY IT'S BAD FOR NEW PLAYERS.

    Quote Originally Posted by Beckett View Post
    but that is not an objectively bad result for the issue that SE is trying to solve.
    /facepalm....
    Yes, that is exactly why it's bad. One of many reasons.

    Quote Originally Posted by Beckett View Post
    If the future that you're predicting comes to pass
    When, not if.
    (3)

  7. #7
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by Beckett View Post
    and queue times do increase to an unmanageable level, then SE will probably take another look at the issue, but to say definitively that it will happen is not objective at all.
    Another person who does not know what the word objective means...
    I have seen what happens to MMOs where new players experience long wait times for content. They don't gain more new players than they lose. My point is based on objective, factual observation by the industry. It's not an opinion. It's based on facts.
    (2)

  8. #8
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by CazzT View Post
    It's a fact (since you don't seem to like the word objective) that this is bad for new players.
    It is not a fact, it is merely a hypothesis.
    For new players who like to watch cutscenes it is a good change. Queue times for the new players may increase, but we do not actually know that they will increase, and we certainly do not know queue times will increase enough to be a problem.
    (6)

  9. #9
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by MistakeNot View Post
    It is not a fact, it is merely a hypothesis.
    For new players who like to watch cutscenes it is a good change. Queue times for the new players may increase, but we do not actually know that they will increase, and we certainly do not know queue times will increase enough to be a problem.
    It's not a hypothesis. How many times are we going to play semantics?
    Also, it's not a question of whether queue times might increase, they already have. One of the most common things mentioned in Prae and Castrum is how queue times are longer now. This is not supposition or conjecture or hypothesizing. It's already happened and is getting worse.
    (2)

  10. #10
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by MistakeNot View Post
    It is not a fact, it is merely a hypothesis.
    For new players who like to watch cutscenes it is a good change. Queue times for the new players may increase, but we do not actually know that they will increase, and we certainly do not know queue times will increase enough to be a problem.
    DPS queues are INCREASING NOW!! the fact you can be number 15 to number 5 in 20 minutes and over all have a higher then 30 minute queue? this already has a huge negative impact, and considering this is across a data center, not just a server shows you how little people are using the MSQ roulette now. The reason tanks and healers are getting such short queues is because the pool is so small there is hardly, if any (esp tanks) queuing for it. Wanna know why tanks are prob not queuing for it? because they get faster exp elsewhere.
    (2)

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