Quote Originally Posted by Xyr View Post
snip.
My opinion is based off experience, I've played the game for 14 years including BfA. I know exactly why they are failing. You displaying a inaccurate spreadsheet especially considering Blizzard stopped releasing their sub count a while ago isn't somehow proof that BfA isn't terrible or that they took previous systems and made them worse. Once again the game isn't failing because it's doing what MMO's do at their core with repetitive game play mechanics, It's failing because it's not a fun game to play and it's systems do absolutely nothing to retain players, hence why you see the term "WoW Refugee's" around so often.


I'm not entirely sure why you keep trying to defend their continued terrible systems that have only gotten worse over time because they are simply incapable of admitting when they make mistakes and rather than listen to feedback and abolish the terrible systems they come up with they decide to tack on more terrible mechanics to said systems which makes them even worse.


Nothing i said in my original post is incorrect, but you stating the sole reason for them failing is because they continue to keep the same repetitive formula they have for the past 15 years, is completely 100% wrong. The same repetitive mechanics and systems that exist right now in World of Warcraft have been in the game since it's inception, the difference between then and now is that these same "chores" are now gear vending machines when at their core daily tasks in a MMO should never be rewarding you with potentially the best gear/items in the game. They've turned the game into a glorified slot machine and it feels more like playing a mobile game than a MMORPG.

The claim that a MMO's failing because it plays like a MMO is nothing short of ridiculous.