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  1. #41
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Xyr View Post
    Certainly not. What has changed in WoW? 99% QoL stuff. The art didn't change, they are still using the crap from 2006, it's just rendered in 10x more. The combat changed? Nope. The raids and dungeons changed? Certainly not, the boss names might be different and have different models but the the mechanics are the same. WoW is failing because the core of the game didn't change and it's just too old. Just like FFXIV, there are plenty of people in WoW that still plays because they enjoy the old unchanging style. But what else beyond that? It can't attract newer players because it doesn't have modern gamestyle, so as more and more players leave because it's getting old, it began to fail.
    What is a modern game style? Super duper graphics? Action mmo? Fps mmo? Turn based? Founders packs for $200? What to you says "this is a modern game"?


    I'd also like to point out that for all you say xiv is old and not modern, the game is growing its player base, not losing it. It's had the highest amount of subs, and that was before the expansion dropped. Nothing that points to the game dying.
    (13)
    Last edited by Valkyrie_Lenneth; 07-26-2019 at 09:43 AM.

  2. #42
    Player
    Xyr's Avatar
    Join Date
    Jul 2019
    Posts
    76
    Character
    Winter Soul
    World
    Siren
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Valkyrie_Lenneth View Post
    What is a modern game style? Super duper graphics? Action mmo? Fps mmo? Turn based? Founders packs for $200? What to you says "this is a modern game"?


    I'd also like to point out that for all you say xiv is old and not modern, the game is growing a player base, not losing one. It's had the highest amount of subs, and that was before the expansion dropped. Nothing that points to the game dying.
    I'm not saying FFXIV is DYING right at this moment. WoW was at its height in WoTLK, it then started to fall as more and more people left because the game was just getting old, it took several years to reach the current state they are in right now, and it's the same for FFXIV, people are going to leave because it's getting old and nothing's changing, it won't be instantaneous, but it will happen over a period of several years, because that's how games are when they remain stagnant.

    As for art/graphics, ideally, FFXIV should have the best graphic in the MMO market, it's an FF game for Christ sake. Anyway, that would be ideal but it should at least be on par with FFXV graphics and better than BDO, but their current graphics is more like FFX-2 remastered.
    As for combat, it needs to flow better, each action should connect with the next smoothly instead of feeling like they are all individual actions. Imagine watching a TV series, and each episode has nothing to do with the next.

    The whole weaving oGCD thing is not ideal at all. Again I'll use the TV example, there is vague plot of some sorts but 1 out of every 3 episodes is a filler. That's how the weaving system feels. If there is weaving, it should help you connect one action to the next, instead of feeling like it's an independent action altogether.

    I'll give more examples, imagine you are dancing, each step should connect you with the next rhythmically, but the current combat is outdated and feels like you are trying to dance but you started to slip, but you don't fall so you just keep slipping over and over, there's no connection between the steps, you are just balancing your body from falling moment by moment. And it sure doesn't look good either.
    (1)
    Last edited by Xyr; 07-26-2019 at 09:57 AM.

  3. #43
    Player
    Kaylessa's Avatar
    Join Date
    May 2019
    Posts
    151
    Character
    Kaylessa Sylverlur
    World
    Coeurl
    Main Class
    Paladin Lv 63
    Quote Originally Posted by Valkyrie_Lenneth View Post
    What is a modern game style? Super duper graphics? Action mmo? Fps mmo? Turn based? Founders packs for $200? What to you says "this is a modern game"?


    I'd also like to point out that for all you say xiv is old and not modern, the game is growing its player base, not losing it. It's had the highest amount of subs, and that was before the expansion dropped. Nothing that points to the game dying.
    Modern MMO style involves a lot of … I hate this phrase, but handholding. Old MMOs would boot you out into the world and leave you to find your own way, it was a world and you carved your path in it. Modern MMOs will have the developers tell you what to do - go here, do this quest, pray return to the Waking Sands. Modern MMOs de-emphasize social experiences, vanilla WoW had NO party finder, you formed your own party out in the world. The combat tends to be easier so overland content will be solo-able. In vanilla WoW you had trouble killing a single enemy when you started out, so walking to an area with 3 or 4 enemies was dangerous. Modern MMOs de-emphasize stats and choices. Modern MMOs have quick leveling to respect people's time.

    FFXIV ARR isn't old, but the original FFXIV was based on an older style of MMO and never would have been successful. They pivoted to a more modern style in ARR.
    (2)

  4. #44
    Player
    RowanLauron's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    358
    Character
    Rowan Lauron
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Sounds to me you need a break.
    (4)

  5. #45
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Cled-cat View Post
    Hi everyone. I’ve played the game since ARR and I absolutely adore the story and world of FF14, but there’s one glaring issue with the game that’s getting more and more apparent as it ages. The combat, jobs and general lack of innovation surrounding them is feeling pretty stifling at this point. When you boil the jobs down, many of them feel like clones or reskins with no customisation or innovation. Obviously it’s an MMO and that dictates how much or little they can really experiment without making jobs unbalanced, but they err so much on the side of familiarity It’s stifling. It just feeling so boring now and it’s really detracting from the game experience for me.

    I’m struggling more and more to enjoy the jobs as the game gets older, what do you guys think?
    It did used to bother me, but it doesn't no more. Since I long stopped trying to treat FFXIV as a main game and instead treat it as a secondary game, things like this stopped getting under my skin.
    (2)

  6. #46
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by RowanLauron View Post
    Sounds to me you need a break.
    This, and I don't mean it in a rude way either. I've taken a break from the game several times to go off and play other things and always feel better for it when I come back.

    Personally I'd rather FFXIV make small changes to keep the formula from getting too stale instead of huge, drastic ones that could very much backfire on them. Especially since the game hasn't even hit it's peak playerbase yet.
    (2)

  7. #47
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Xyr View Post
    snip.
    WoW's massive decline had nothing to do with it "being the same thing every expansion". MMO's by nature follow a repetitive formula for it's entire lifespan and WoW is no different in this regard. People didn't quit because they realized they had to climb the gear progression treadmill that exists in every expansion, they quit because they are using progression systems that mobile games use that don't reward the time and effort you put in but instead reward you with BiS gear from doing solo player quests out in the world. I'm not even gonna touch on the 6 month sub that rewarded a flying mount that is literally nothing but bait to increase their numbers for investors.

    They quit because doing your daily chores aka World quests and Mythic+ dungeons give better gear than 24 man mythic raids. People also quit because none of the classes are even remotely enjoyable to play, every single class has been stripped and pruned to death what made them fun and are shells of their former selves.


    So let's break this down: You have terribly boring game play because every class has been stripped of any fun or enjoyable element it used to have combined with the majority of content that isn't even remotely enjoyable. People will force themselves to walk through miles of broken glass because they know that doing these monotonous and boring tasks on classes that aren't fun to play will reward them with the best gear in the game regardless of how little that chance is ala Titanforging. But yeah, it's decline is totally because they've used the same formula every expansion that they've used for the last 14 years.


    The only players who still play WoW would be hardcore raiders because thankfully the one area in WoW that isn't complete garbage is their Mythic raids and shills who are so incredibly steeped in their own delusions on how WoW has been the king of MMO's and it will never die no matter how bad it gets and that no other game will ever take it's spot in the limelight despite FFXIV objectively already having done so. This is what will eventually kill it off completely unless their entire dev team is replaced. End of story.
    (8)
    Last edited by Selova; 07-26-2019 at 11:00 AM.

  8. #48
    Player
    Xyr's Avatar
    Join Date
    Jul 2019
    Posts
    76
    Character
    Winter Soul
    World
    Siren
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Selova View Post
    snip
    That's false, throughout the years since WoTLK, I've been in numerous guilds, most of them disbanded because the game was just getting old. WoW had rewarded people for paying year-long subs for a long time, since burning crusade, that had not changed at all, and did not suddenly make WoW somehow fail. Mythic raids(previously heroic raids a while back, which now become two seperate things) were always done by a minority of people, tracked by WoW progress it was less than 5-10% of the guilds actually completed mythic raids prior to them being nerfed to the ground, and this had been happening, again, since their inception.

    As for dailies and chores? Those were always there and always had to be done, even worse during burning crusade/wotlk, the peak of WoW. As for ability pruning of classes? They've been doing that since the pre-expansion patch of Classic-BC. WoW has been declining since WoTLK, it wasn't some magically recent thing.


    https://imgur.com/a/RXimOXm This is the WoW subs numbers throughout the years as it slowly dropped to the current numbers, and here you are trying tell me it was all because of the things they input into the game this one expansion LOL.

    Let's break it down, listing a bunch of things that WoW does/did for the past 10 years does not magically make it the reason for their decline. End of the story.
    (0)
    Last edited by Xyr; 07-26-2019 at 12:09 PM.

  9. #49
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    I honestly do feel like the jobs are similar, I'm just waiting for FFXI mobile or remake. At least jobs there feel very unique but you have jobs that nooome wants in a party, like Beastmaster or Puppermaster, or jobs that are better than some, like White mage healing is better than Red mage.

    I've been playing ffxi on and off since last year, and i'm a dancer in ffxi and I'm loving the job alot, it can heal and DPS and it's not stuck to it's Trinity system that FFXIV suffers from.
    (2)

  10. #50
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Xyr View Post
    snip.
    Guilds disband for a lot of reasons, you spouting anecdotes does not make it the be all end all reason for why guilds disband. Dailies and chores exist in every MMO but WoW is the only MMO where you have a chance of receiving gear that is on par with gear acquired from the hardest content in the game so I'm not entirely sure what point you're trying to make. Class design has also never been as bad as it is in BfA and while WoW has been declining over the years, Bfa has done the most damage to the game as a whole, It's a pretty massive feat to create a expansion that is actually worse than Warlords of Draenor was. In the 15 years WoW has thrived despite it's periodic decline, BfA is it's lowest point in the games history, they took systems that no one liked and made them even worse. Pretending that you don't know this isn't going to all of a sudden make your terrible argument credible.
    (8)

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