Quote Originally Posted by Makeda View Post
Ideally they woukd retune the fights to be solo-able for a level 50 and make it a solo instance. The cutscenes already make more sense as solo. The “canon” of these dungeons is that it’s just you or maybe you and cid. So just make the gameplay match that and remove them from roulette.
Actually the "canon" stated in the leadup is that you're leading a unit of adventurers into the castrum, thus the rare chance to see your party members in cutscenes.

(Don't think too hard about why they're not afterwards, I guesss...)