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  1. #11
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jandor View Post
    Why should WAR be higher than DRK?

    They're not harder to play, don't seem to be bring notably less party utility, and the berserker archetype lore goes both ways tbh. Inner beast vs. inner darkness.
    Let's look at Utility.

    PLD has Cover, allowing it to take all damage another party member will get for the next 12s. It has Divine Veil, which gives a 10% max HP shield to all party members within 15 yalms of you when you're healed. It has Clemency, a 1200 potency heal it can use on anybody. It has Intervention, allowing it to reduce damage of a party member by 10% or more depending on whether or not you have Rampart/Sentinel up. Finally, it has Passage of Arms, giving themselves a guaranteed block while it's up and everybody behind them gets a 15% damage reduction. That's 5 utility skills, and it's currently doing the most damage.

    GNB has Aurora, a HoT regen it can throw on anybody. It has Heart of Light, a 10% magic damage reduction to the party. It has Heart of Stone, reducing damage taken by 15% for whoever you throw it on. That's 3 utility skills, and is the 2nd highest DPS.

    DRK has The Blackest Night, which puts on a 25% max HP shield on whoever it's thrown on. It has Dark Missionary, which is a 10% magic damage reduction for the party. That's only 2 utility skills, and so this one should be looked at for doing more damage because it doesn't have much utility at all, and is the 3rd place damage.

    WAR has Shake It Off, a 12% max HP shield for the party that can be buffed up to 18% if you have Thrill of Battle, Vengeance, and Raw Intuition up when you use it. It has Nascent Flash, which reduces damage of target party member by 10% and heals them for half of the damage you take while it's up. That's 2 utility skills, it's currently the LOWEST DPS of the tanks, and is definitely in need of a damage buff.

    You see the problem? Tanks with more utility are doing more damage than tanks that have barely any utility. That's backwards logic, and so DPS changes are needed for the tanks. Though rather than nerf PLD and GNB damage, I'd prefer if they just buffed DRK and WAR damage. Though in terms of where the placing of DRK and WAR damage should be when compared to each other, I'd prefer if they were equal or really close to each other. But let's be honest, DRK should probably be the top damage since Dark Missionary is heavily situational due to it being only magic damage reduction, meaning some fights like E4 it's completely useless in (I'm fairly certain all the damage in that fight is physical).
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    Last edited by RyuDragnier; 07-23-2019 at 04:17 AM.