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  1. #1
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by GrenGarm View Post
    A strawman argument. You give an example that assumes the devs would be stupid enough to design the talents that way and then reject the entire system as a result.

    For NIN, all they have to do is design talents that make Trick Attack a net DPS gain over the other choices with a group of a certain size. This is basic math. I'm pretty sure the devs can manage to figure that out.
    In other words there would be no point to not run Trick Attack as it is only very rarely that you are going after open world mobs. Since trick attack would be balanced for dungeon content and above which is the vast majority of content you run in the game. Making the talent option worthless and a noob trap.
    (4)

  2. #2
    Player
    GrenGarm's Avatar
    Join Date
    Nov 2018
    Posts
    91
    Character
    Babou Theocelot
    World
    Cactuar
    Main Class
    Machinist Lv 73
    Quote Originally Posted by TankHunter678 View Post
    In other words there would be no point to not run Trick Attack as it is only very rarely that you are going after open world mobs. Since trick attack would be balanced for dungeon content and above which is the vast majority of content you run in the game. Making the talent option worthless and a noob trap.
    Worthless to you does not mean worthless to all.

    One man's "noob trap" is another man's fun alternative.

    A 5% DPS loss is not going to make or break an encounter for the vast majority of situations in this game.
    (0)