Quote Originally Posted by GrenGarm View Post
A strawman argument. You give an example that assumes the devs would be stupid enough to design the talents that way and then reject the entire system as a result.

For NIN, all they have to do is design talents that make Trick Attack a net DPS gain over the other choices with a group of a certain size. This is basic math. I'm pretty sure the devs can manage to figure that out.
In other words there would be no point to not run Trick Attack as it is only very rarely that you are going after open world mobs. Since trick attack would be balanced for dungeon content and above which is the vast majority of content you run in the game. Making the talent option worthless and a noob trap.