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  1. #1
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I can't believe people actually fell for that BS explanation..

    This is such a huge step backwards I am embarrassed for the designers.

    It is truly a sad day when a Dev team strives to impose an archaic play style on people who have already adapted to a superior form of more in-depth and tactical combat.

    PvP is not worth this Sacrifice.
    (6)

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Kiote View Post
    I can't believe people actually fell for that BS explanation..

    This is such a huge step backwards I am embarrassed for the designers.

    It is truly a sad day when a Dev team strives to impose an archaic play style on people who have already adapted to a superior form of more in-depth and tactical combat.

    PvP is not worth this Sacrifice.
    moving to stop spell casting will sure make ifrit easier. you can just non stop cast and run without getting stuck in animation.
    (5)

  3. #3
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kiote View Post
    I can't believe people actually fell for that BS explanation..
    There's a difference between "falling for a BS explanation" and personally not liking it -- What category you fall into is personally not liking it because it's very obvious he's thinking of the overall game, after all he's the director and producer of it, he knows the plans for the future, you do not.

    Quote Originally Posted by Kiote View Post
    Imposing movement restriction on Mages for the benefit of PvP combat is messing with PvE.
    You clearly didn't read the post then and likely stopped when you seen "PvP" -- It's not a change purely for PvP.
    (7)

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