


Yeah it happens A LOT with attack spells for me. If I'm targetting the tank and decide to nuke, I press the skill and nothing happens and acts like it's trying to go off on my targetted person. It won't even let me go through the targets after I select the spell.

I like this new mechanic, Provides a bit of realism, becaust you can chant while conentration on magicks while in full sprint.... i think not. Plus itmakes the class's fair, so when PVP gets added you wont have a mage running you down while casting Holy
Because magic exists in real life?
Also, 1) Holy is instant cast, 2) I believe Holy cannot be cast on an particular individual, as it is an AOE surrounding the WHM, similar to Blizzara 3) It wipes your entire MP pool, I doubt this will not see much use in PvP unless the rare situation that presents itself is ideal to use it.
CM Reps,
Could you please add [dev1302] to the thread title?
Naruto can even cast spells while running :/
(>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ
Liked your post Kuma! Made me laugh.
Anyways, this will go in circles. Ultimately, I would like a straight answer from Yoshi if this thread even has a purpose anymore, and if he is even willing to change his mind. Otherwise, those who want this change, and who doesn't can spend their energy elsewhere.
(In before DeadRiser champions in, claiming he/she has a grandmother who knows a cousin, who knows a daughter, who knows a friend whom that friend knows another friend, that works at SE and knows the answer to this question.)





They need to get out of this mindset.As an online game, this is unavoidable. (In order to prevent cheating, we cannot use the client only)
If your cheating prevention comes as the cost of average player convenience, you're doing it wrong. You're not so much discouraging cheaters as you are discouraging players.

Why can't this work like ffxi where you had a small window at the beginning of spells to stop moving before it interrupted. This whole "You cannot cast while moving" dialogue is stupid. Just cast already and if I don't stop quick enough interrupt it!
I haven't noticed any issues with spellcasting but perhaps it comes at higher lvs when magic takes longer to cast.
Perhaps a happy middle point to the situation would be to have it where a spell can be cast up to 50% while move but to go from 50-100 percent you have to be standing still.
Keep in mind though, with changes made to casting it was meant so that you wouldn't be able to move while casting any longer. The only reason why it wasn't implemented right away was so they could work on it, rather then push back the whole ability change they opted to just keep it out of the patch.
Sure it'll take some adjusting to being used to move while casting but casting should be an action in which you need to be stationary for.
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