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  1. #621
    Player
    SirOleas's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    I think you said one sentence too much.
    People will try their best if they receive encouragement and will become fed up if they are criticized too much.
    If you could flatter us a bit more, we would gladly climb up a tree for you.
    Maybe I said a bit too much myself, but remember that it is very late.
    Lol, pwnd.
    (8)

  2. #622
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    "Maybe I am wrong to expect action from the FF14 development team."

    i'm getting to the same opinion myself. you do NOT add things that take away from a bad game and then turn and say don't worry the fix is being worked on and will be ready in a year. this option may have been fine after the server and other lag issues were taken care of in 2.0, but at this point and time it was a horrible decision.
    (2)


    http://crystalknights.guildwork.com/

  3. #623
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    I loved playing conj and was planning on main WHM after the update but now I despise casting classes. There are so many instances when we have to run from place to place and stay on the move that it makes party play incredibly frustrating. I was satisfied with the previous system, I have no idea why this was implemented.
    I guess one step forward, two steps back again.
    (7)

  4. #624
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Cichy View Post
    I loved playing conj and was planning on main WHM after the update but now I despise casting classes. There are so many instances when we have to run from place to place and stay on the move that it makes party play incredibly frustrating. I was satisfied with the previous system, I have no idea why this was implemented.
    I guess one step forward, two steps back again.
    i am the exact same way towards thm. that's especially counting the spells that just cancel themselves without any reason.
    (2)


    http://crystalknights.guildwork.com/

  5. #625
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Rukkirii View Post
    Here are a few posts from Yoshida about the spell casting changes.
    Good post from Yoshi-P!

     “If /facetarget is not used, minimize the negative hit to graphics quality”
        “If /facetarget is used, prioritize performance over graphics quality”
    That's a good balance.
    (1)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  6. #626
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Cichy View Post
    I loved playing conj and was planning on main WHM after the update but now I despise casting classes. There are so many instances when we have to run from place to place and stay on the move that it makes party play incredibly frustrating. I was satisfied with the previous system, I have no idea why this was implemented.
    I guess one step forward, two steps back again.
    I agree..I HATE this interrupt while moving crap! CNJ was my favorite class..now I find myself constantly getting frustrated and people dying because of this...:S
    (3)

  7. #627
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    LOVING the new changes to spellcasting, finally some more challenge being brought to being a caster in that your positioning is key and you can't just run around casting without a worry! Strangely enough I haven't seen one person in game complain about it either. Seems like most people are OK with this change and are managing! ^_^ (At least as far as I have seen.)

    Oh, and I side note, I thought I would be all about the BRD but I am now in love with BLM! xD
    (9)

  8. #628
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Before you had to deal with stuff like being cast lock so it wasnt all walk in the park. If you dint know how to manage MP on moogle or when to cast on ifrit you were screwed.
    (1)

  9. #629
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Cichy View Post
    Before you had to deal with stuff like being cast lock so it wasnt all walk in the park. If you dint know how to manage MP on moogle or when to cast on ifrit you were screwed.
    in other words if you were bad at the class you were playing it was hard before.
    (0)


    http://crystalknights.guildwork.com/

  10. #630
    Player Gemma's Avatar
    Join Date
    Aug 2011
    Location
    Limsa-Lominsa
    Posts
    577
    Character
    Saskia Sinwolf
    World
    Sargatanas
    Main Class
    Archer Lv 73
    Quote Originally Posted by Cichy View Post
    I loved playing conj and was planning on main WHM after the update but now I despise casting classes. There are so many instances when we have to run from place to place and stay on the move that it makes party play incredibly frustrating. I was satisfied with the previous system, I have no idea why this was implemented.
    I guess one step forward, two steps back again.
    The reason they made it that way was cause people demanded PvP. And you can't have mages be able to run and nuke at the same time if you want PvP. I for one could care less if we get PvP or not but other then fixing a little here and there idm the new casting system. And now I'm curious about the spells Yoshi-P was talking about for the future that you can cast while moving.
    (0)

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