Page 52 of 86 FirstFirst ... 2 42 50 51 52 53 54 62 ... LastLast
Results 511 to 520 of 858
  1. #511
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    /cheer Yoshida-san
    (3)

  2. #512
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    EQOA, Age of Conan, DCU, WoW, Cabal.

    Those are the MMOs that I have played where you can move and cast.
    (2)

  3. 01-06-2012 11:46 AM

  4. #513
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Get rid of animation lock, and allow casting while moving, at least SOME spells. The end. Anything less is going to result in a sub par game compared to other games where you party + move.
    (2)

    blocked: prettyprincess, betelgeuzah, jennestia

  5. #514
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Alcide View Post
    The first one i can think about is aion, you wasn't actually casting, but you had instant spells with quite long animations and no animation lock. Wich isn't much different from casting while moving with animation lock.



    I'm not defending the first version here, but when the QQ started the average player's level was 10... do you really think they knew everything about Tanaka's vision? The main flaw of FFXIV was that it was released way too soon (except for some server and engine issues), as far as we know when Tanaka was done with his development process the game might have been awsome. But that's OT.



    Actually I didn't see any whining here, just valid discussions with pros and cons from both sides. I myself didn't say it's a bad idea per se, just asked for clarifications reguarding the whole combat flow.
    The only QQ I read in this topic are like "wtf shut up already and let them do whatever they want, your opinion is bs."
    I didn't say your opinion is bullshit. I pretty much said it's a lost cause. It's set in stone.

    Deal with it.
    (1)

  6. #515
    Player

    Join Date
    Mar 2011
    Posts
    106
    Quote Originally Posted by Jinrya-Geki View Post
    EQOA, Age of Conan, DCU, WoW, Cabal.

    Those are the MMOs that I have played where you can move and cast.
    I don't know about the other games you listed here, but you could NOT move while casting in WoW. There are instant cast abilities that could be used while moving, just like Yoshi is planning on having in FFXIV.
    (3)

  7. #516
    Player

    Join Date
    Jul 2011
    Posts
    77
    WoW didn't have spell interrupt it had spell push back so standing still wasn't as bad as it is in this game and the instant cast spells didn't stop you from moving.
    (1)

  8. #517
    Player

    Join Date
    Mar 2011
    Posts
    106
    Quote Originally Posted by Anon View Post
    WoW didn't have spell interrupt it had spell push back so standing still wasn't as bad as it is in this game and the instant cast spells didn't stop you from moving.
    That's true, so maybe we should be asking for spell push back rather than interrupt while taking damage.

    Instant cast spells won't stop you from moving once animation lock is removed. Hopefully that happens before 2.0, but I wouldn't count on it.
    (2)

  9. #518
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Clair View Post
    Because of animation locks which I've already addressed to another person in this thread. i.e. in the last page or two, think you could possibly read through that?
    You made that post while I was making the other, so no, I did not read it. Your posts come across as extremely rude, so believe it or not I am not going out of my way to read them.

    I can't say I'd personally want the "animation lock" taken out either. I find timing them part of the play. But I can see why it would be lucrative to others, and it's not a big deal to me. In any case, it still wouldn't matter, because as I said, you can find other ways to keep things in check.

    Doesn't matter, he's chosen this
    I have never argued this point.

    Funny how he started off with "Image of Casters for Party Play" in big bold writing and then "Image of Casters for Party Play" yet didn't even make a similar header for "Image of Casters for PvP". Yet somehow that's the main reason for this change? And he made those big headers for the secondary reasons? Absolutely fascinating how you know so much about Yoshida's inner thought process, apparently even more than he does!
    Which is a classic PR tactic. Deflect the controversial with something less controversial. PvP affecting PvE was a pretty big and sore point made when PvP was first announced. I should know, I was part of the "discussion."

    I don't pretend to know Yoshi-P's mind, but I know he is in a leadership position, and must act accordingly. I also know better than to take PR at face value. Whether you believe me or not, my reading comprehension is actually pretty good.

    I object to people bringing out nonsense saying somehow this change is the result of PvP first and foremost. Explain how that is when he's given examples for solo and party play where the same problem, running while casting, will cause issues in the future. I would like to hear how those two points he brought up aren't valid, and somehow the PvP reason is the main reason for this change.
    Ok then, but you're making this a bigger issue than I ever would have made of it.

    I am not, nor was I ever, arguing whether or not it will cause issues in his envisioned future. I stated that the only reason it would cause balance issues for PvE is if he is trying to, and I quote, lock people down to a certain style of play. PvP cannot have casting movement (boy can I imagine the balance issues). PvE can have casting movement, like it does now, it merely need be designed to do so. Therefore, it's for PvP, and secondarily for "defined" party roles.

    From his article I gather that he is balancing FFXIV in a very traditional, bland, boring way (imo). I do not want traditional, tank and spank, holy trinity style play. I would love to heal a mage kiting for tank. I do currently love doing some DD while healing, and always have since my first days of playing mmos. You think balance, I think walls. I want to play outside the box. That is what the original FFXIV had going for it, and I liked it.

    You can keep arguing with me if you like, but treating me like I am a baseless idiot who doesn't know how to read or her own mind isn't going make me sympathetic to hear your thoughts on the subject. You seem to want me to think Yoshi-P is right, when I have never argued whether he was right or wrong, just how his latest revealed direction goes against what I want to see in the game in a big way.

    To everyone else out there, I'm sorry I'm repeating myself. Here have some popcorn.
    /popcorn
    (3)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  10. #519
    Player

    Join Date
    Jul 2011
    Posts
    77
    Quote Originally Posted by Steggun View Post
    That's true, so maybe we should be asking for spell push back rather than interrupt while taking damage.

    Instant cast spells won't stop you from moving once animation lock is removed. Hopefully that happens before 2.0, but I wouldn't count on it.
    Asking for spell push back would be a good idea.
    Have they said they're removing spell lock? I haven't seen them say so. ><
    (1)

  11. 01-06-2012 04:26 PM

  12. #520
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Clair View Post
    But so as long as everyone knows you pulled that assumption falsely labeled as a fact out of thin air, I have no more business with you.
    On this one thing, I agree. I have stated my points twice or more. If you choose not to comprehend them, I can't help you.

    Good day.
    (2)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

Page 52 of 86 FirstFirst ... 2 42 50 51 52 53 54 62 ... LastLast

Tags for this Thread