Results 1 to 10 of 868

Dev. Posts

Hybrid View

  1. #1
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Macha View Post
    I hope Yoshi-P has more of a game plan than "No movement while casting"... maybe something to alleviate it, but that's a really far stretch. I guess his approach is "Good positioning for party members", like in Ifrit Battle.

    I don't think it's a great concept for playing on an open field.
    Usually in games where players are more on the move, healers are given instant cast HoT (heal over time) spells that can be cast while moving to keep people topped off. That lets parties continue to be on the move through dungeons and open fields, and gives healers a little wiggle room in a boss fight if they need to move suddenly.

    While we currently don't have anything like this, that may change in 2.0.

    Additionally, according to the class reform list, White Mage will be getting two abilities that will allow for instant cast heals. One will eliminate the cast time of the next spell, the second instantly restores HP of all party members.
    (5)
    Last edited by Rowyne; 01-05-2012 at 05:41 PM.

  2. #2
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rowyne View Post
    Usually in games where players are more on the move, healers are given instant cast HoT (heal over time) spells that can be cast while moving to keep people topped off. That lets parties continue to be on the move through dungeons and open fields, and gives healers a little wiggle room in a boss fight if they need to move suddenly.

    While we currently don't have anything like this, that may change in 2.0.

    Additionally, according to the class reform list, White Mage will be getting two abilities that will allow for instant cast heals. One will eliminate the cast time of the next spell, the second instantly restores HP of all party members.
    This is why you are one of the few good forum people.

    You already understand what's going on with this game and what will make it better, not just because it's your preference and how OMG IT'S GONNA KILL THE GAME.

    I love the decision. Yeah it'll suck in the beginning but if I remember correctly it sucked when healing cost was changed as well. Then people got used to it.
    (4)

Tags for this Thread