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  1. #51
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    not sure what this fixes, unless the goal is to take all the shitty parts from xi, in wich case they are doing a good job
    (10)

  2. #52
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Eh, I foresee this sucking majorly for mages. You will no longer be able to cure a running tank in dzemael darkhold (or any other similar kiting situation), you're going to lose the option to dodge in the ifrit fight (also in the moogle fight if it has similar tactics), and you're going to lose the ability to run and heal yourself if you pull hate in anything. You'll have to stop and take and ass reaming while curing yourself.

    They're doing a good bit to make all the classes balanced, but I don't see how this fits into that. No other class has to stop moving mid action or the action gets canceled. Final Fantasy XIV is too fast paced to have a limitation on movement like this.
    (16)

  3. #53
    Player
    KingZeus's Avatar
    Join Date
    Mar 2011
    Posts
    505
    Character
    King Zeus
    World
    Hyperion
    Main Class
    Fisher Lv 50
    i'm rage quitting if they don't add casting from chocobo!
    (5)

  4. #54
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by DeadRiser View Post
    Well if he is that low on health to begin with, that's your fault.

    by the time he is casting plumes and it goes off, you do have a smallish window of opportunity to cast another cure because he doesn't use hellfire or incenerate right after.

    Just my two gil...
    and if you are geting hit by eruptions and plumes that is your fault for being a bad player, much less a bad mage.

    if the tank is moving a mob and you are trying to heal a good mage knows their range and when they need to move with them. now if they move a mob and you need to move with them you better move, stop for multiple seconds to make sure your lag registers you there and then you can cast a cure.

    the reason i stated i will be glad for 1.21 is the exact reason you talk about others about not reading the patch notes properly.

    "Moving will be made to interrupt spellcasting at a point in time between patch 1.20 and 1.21"

    read it very carefully since you complain about others not doing so. it says between those points it will interrupt. it does not say it will make them cancel after 1.21. so 1.20 you are happy it cancels and 1.21 we will be happy it doesn't any longer.
    (5)


    http://crystalknights.guildwork.com/

  5. #55
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    While I think running and casting is awesome I also think this makes more sense. Come on, mages need to stop and cast. Thats just how it should be.
    (4)

  6. #56
    Player
    KingZeus's Avatar
    Join Date
    Mar 2011
    Posts
    505
    Character
    King Zeus
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Majidah View Post
    Come on, mages need to stop and cast.
    explain the "need"
    (13)

  7. #57
    Player
    Xeonerable's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Xeonerable Fenrir
    World
    Balmung
    Main Class
    Lancer Lv 90
    I played XI and running around to cancel a spell didn't always work either.
    I do not like the idea of implementing that in this game, being able to run while casting is great.

    They just have to make a button that cancels any spell. Or an existing "cancel" button to stop spells only when casting.
    Such as pressing escape on keyboard would stop a spell in casting. I don't use a controller for this game but surely there is a "cancel" like button on it.. for menus and whatnot.
    (7)

  8. #58
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by KingZeus View Post
    explain the "need"
    the "need" is dd's seem to think that's how a mage class should be played. that's like saying to cast any action as a dd you must be standing still all the time as well. they haven't completed the high level content as a mage, therefore, they don't see all the stuff it helps them do.
    (5)


    http://crystalknights.guildwork.com/

  9. #59
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    and if you are geting hit by eruptions and plumes that is your fault for being a bad player, much less a bad mage.

    if the tank is moving a mob and you are trying to heal a good mage knows their range and when they need to move with them. now if they move a mob and you need to move with them you better move, stop for multiple seconds to make sure your lag registers you there and then you can cast a cure.

    the reason i stated i will be glad for 1.21 is the exact reason you talk about others about not reading the patch notes properly.

    "Moving will be made to interrupt spellcasting at a point in time between patch 1.20 and 1.21"

    read it very carefully since you complain about others not doing so. it says between those points it will interrupt. it does not say it will make them cancel after 1.21. so 1.20 you are happy it cancels and 1.21 we will be happy it doesn't any longer.
    Oops my bad. You see, I can accept my faults unlike most people who dig themselves in a deeper hole.

    Also this doesn't effect us this week. That is probably atleast 3 weeks away. We need to see how different battle is going to be now since battle placement effects all the classes.
    (3)

  10. #60
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    You need to focus the image in your head. This is why a lot of fiction shows casters closing their eyes. They use rods to focus their spells and canes are also used to visualize the flow of energy.

    Of course; this will deviate from one fiction to the next, but generally this is how magic is used.
    (2)

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