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  1. #1
    Quote Originally Posted by Macha View Post
    ...where is the feedback? I just see complaints and rage. Feedback implies you are saying something constructive.
    Most people like that aren't understanding the difference between feedback and just pure rage/butthurtness (not saying Lienn is butthurt..but.)

    So Yoshida makes a logical decision and not treating FFXIV like EVER OTHER GENERIC MMORPG IN THE WORLD, and some people still rage clearly wanting FFXIV to be a clone of every single MMO you've been playing.

    Which I guess makes sense, since people think SWTOR is something new and exciting.

    (It's not.)
    (4)

  2. #2
    Player
    Kiote's Avatar
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    Mar 2011
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    Gridania
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    Kiote Corissimo
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    Sargatanas
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    Pugilist Lv 50
    Quote Originally Posted by Elexia View Post
    Most people like that aren't understanding the difference between feedback and just pure rage/butthurtness (not saying Lienn is butthurt..but.)

    So Yoshida makes a logical decision and not treating FFXIV like EVER OTHER GENERIC MMORPG IN THE WORLD, and some people still rage clearly wanting FFXIV to be a clone of every single MMO you've been playing.

    Which I guess makes sense, since people think SWTOR is something new and exciting.

    (It's not.)
    You clearly don't know what your talking about..

    Movement Interruptions is the standard..

    People do not want that stale pointless mechanic. They espeically do not want it for the sole purpose of making PvP better.

    Some Day MMO developers will realize that 90% of their players do not do end game or pvp. They aspire to it, but it is only the vast minority that do those things.

    Please stop the cycle of ruining positive aspects of this game for the sake of the vast minority.
    (6)

  3. #3
    Quote Originally Posted by Kiote View Post
    You clearly don't know what your talking about..

    Movement Interruptions is the standard
    Standard in which MMOs? Western MMOs? Because quite a few of the ones I play moving is actually required for spell casting (especially relocation and "time" spells) because they're designed mostly for PvP play.
    (3)

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