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  1. #431
    Player
    Icecylee's Avatar
    Join Date
    Mar 2011
    Posts
    206
    Character
    Rieanna Cohen
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    If a large part of why he's making it so that mages can't cast their best spells while moving is due to PvP, he should increase the size of Lalafell as well after noting their advantages in the PvP environment. >_>
    (3)

  2. #432
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    I don't understand why healing magic or buffing spells cannot be cast while moving. Having played a BLM in FFXI for nearly a decade and being familiar with general MMO mechanics, I can understand why Yoshida-san would feel that damage and debuff spells should not be castable while moving. However, I feel like this will -drastically- hurt roaming parties, which are sort of the established standard in FFXIV right now, and will also drastically hurt heavily positioning-based boss battles, which are a major element of game design, and I do not understand why all non-harmful magic can't simply be added to the "can cast while moving" list. If this is actually the plan, a clarification would be nice!
    (3)
    7UP!


  3. #433
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    122
    Quote Originally Posted by Lienn View Post

    ...and the excuse of why he likes lalafats...

    That's hurtful... a more politically correct term would be "lalachubbies".
    (9)

  4. #434
    Player
    ArtEmisPalmecia's Avatar
    Join Date
    Aug 2011
    Posts
    66
    Character
    Art Emis
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Macha View Post
    That's hurtful... a more politically correct term would be "lalachubbies".
    I just died a little on the inside.
    (2)

  5. #435
    Player
    Frisque's Avatar
    Join Date
    Mar 2011
    Posts
    265
    Character
    Frisque Isamidget
    World
    Balmung
    Main Class
    Conjurer Lv 50
    This lalachubby is disappoint

    As a healer, I feel this is going to make Moogle battle and strongholds ENORMOUSLY terrible.

    And it's only going to get worse when the PvP/PvE "balancing" really starts to kick off.....
    (5)


    http://www.onslaughtls.com

  6. #436
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Andi in vent: "Oh, this bitch is going down."
    (3)

  7. #437
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Macha View Post
    ...where is the feedback? I just see complaints and rage. Feedback implies you are saying something constructive.
    "Also, i'd love seeing what Yoshida consider "party play"...because AFAIK FFXIV had much better party play than it does now before him taking over. We had the 15-ppl NMs, behests that were always crowded, leves that were often done in PT...seems like he assume party play as something where you are forced to do in party and cannot even atempt solo (like all trash content added by him like raids and primals), while IMO party play content = content that you are expected to do in party, even though it can be atempted solo or in very small groups.

    Just look at Dynamis and BCNMs...you always could enter there solo, even though they are expected to be done in party. I so wish Yoshida played FFXI instead of Skyrim...he would be able to see all his "innovative" ideas already working...and maybe decide being more creative then."


    Now feel free to click on my username, search my posts and read them...you will be plenty of feedback posts from there too. Also, I have the right to not like the way the game is going.
    (4)
    Last edited by Lienn; 01-05-2012 at 04:56 PM. Reason: putting italic

  8. #438
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Every time Lienn opens its mouth I just feel the bile rise from the deepest regions of my insides as I try to fathom how someone can misinterpret information so poorly.

    On topic: The mechanics chat on why they are adding the movement interruption was a good read and I agree that it will probably be better in the long run as they implement more spells for us to utilize. The part about being able to tell range and AOE from the spell animation and color sounds pretty cool and I'd like to see that in action.
    (7)

  9. #439
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Lienn View Post
    Just look at Dynamis and BCNMs...you always could enter there solo, even though they are expected to be done in party.
    Why would you spend 1 million gil to enter dynamis alone?
    (5)
    http://mercsxiv.enjin.com/home

  10. #440
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    122
    Quote Originally Posted by Frisque View Post
    This lalachubby is disappoint

    As a healer, I feel this is going to make Moogle battle and strongholds ENORMOUSLY terrible.

    And it's only going to get worse when the PvP/PvE "balancing" really starts to kick off.....
    ^--- this is feedback.

    I hope Yoshi-P has more of a game plan than "No movement while casting"... maybe something to alleviate it, but that's a really far stretch. I guess his approach is "Good positioning for party members", like in Ifrit Battle.

    I don't think it's a great concept for playing on an open field.
    (5)
    Last edited by Macha; 01-05-2012 at 05:00 PM. Reason: whoops. didn't finish my thought.

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