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  1. #91
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nedkel View Post
    It was bad and poor for majority of Stormblood expansion.
    Unbalanced in single and multi enemy scenarios, with lots of skills and abilities that were a noob traps if not used right, very small gains with excessive amount effort needed to put into.
    DRK was not fun for people who did not know how to optimise it from 0 to 100, it was least played tank because of it.
    Maybe i am repeating myself, but how would a stormblood DRK look in comparison to todays tanks? No one would be playing it.
    i know you don't know the diference betwen numbers and gameplay in terms of balance but big numbers doesn't mean better desing, i can desing a job that is just a 2 buttoms and make it much much better that any job in the game in therms of numbers, it's better designed? well for you looks like a yes, for me? no.

    and yes i will play it, every day all the time bcs it's way better that this version, i didn't see anyone complaying DRK was hard to optimice at all or it was less fun for it, the only complains was DA spam a problem that could be solved with qol adjustments.
    (5)

  2. #92
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by shao32 View Post
    oh don't misunderstand me im complete agreed if DRK wasn't broken there why fix it? i have the opinion that the Devs team just make a poor job and destroy everything about DRK for no reason, and instead of bring quality of live to his kit and new mechanics they make this frankestein and it's suck.

    the second part it's the same, there is no excuse, if a job is boring in the most basic stuff it will be boring in the hardest one.
    I mean from what I understand MNK is still broke. As to why fix it; because enough vocal people complained about it. Vocal being the key word.

    And rather than fixing/tweaking, they just rip out Dark Arts and make us discount WAR because why not people like WAR right?

    As for the second; well I was actually confused what you meant in the last post. I do agree, if it feels of or boring against dummies or mobs, why is it supposed to be more fun in harder fights? Especially with how easy it sounds to upkeep everything to the point I’m seeing “If you lose Darkside you’re bad” starting to creep up.
    (2)

  3. #93
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Well, i finally got the DRK to level 80. After unloking/beating the last dungeons i decided to give Innocence Ex a try and i jumped into a blind party. So, having experienced the class at level 80 in those instances i say: Please, do not ever give an opinion about the problems of a job if do not have leveled up first. It needs some tweaks and you can like it or not but it's not broken, neither is boring to play.
    (4)

  4. #94
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Zhamkyong View Post
    Well, i finally got the DRK to level 80. After unloking/beating the last dungeons i decided to give Innocence Ex a try and i jumped into a blind party. So, having experienced the class at level 80 in those instances i say: Please, do not ever give an opinion about the problems of a job if do not have leveled up first. It needs some tweaks and you can like it or not but it's not broken, neither is boring to play.
    DRK gameplay doesn't change between lvl 72-80 so nobody need to have it a max level to mid-max and try it on trials and dungeons and give his opinion. And fun is relative and many old DRK mains consider the job boring and lack of identity compared to his old versions.
    (3)

  5. #95
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by shao32 View Post
    DRK gameplay doesn't change between lvl 72-80 so nobody need to have it a max level to mid-max and try it on trials and dungeons and give his opinion. And fun is relative and many old DRK mains consider the job boring and lack of identity compared to his old versions.
    Since you did not bother to level up the class i will hold up to my experience, thank you.
    (4)

  6. #96
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Zhamkyong View Post
    Since you did not bother to level up the class i will hold up to my experience, thank you.
    Can you raise like, a genuine counter argument though, not just muh feels? DRK gameplay liteterally doesn't change in single target between 70-80 other than add the dot on a 2 min timer. To that end you can play dark knight in level 70 content and get a very good feel for how it plays. The Shadow literally doesn't interact with your kit at all either, so the only thing changing on DRK is the numbers got bigger and you get your second aoe step.

    Just saying muh experience therefore you're wrong doesn't add anything.
    (6)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  7. #97
    Player
    jetfire117's Avatar
    Join Date
    May 2019
    Posts
    109
    Character
    Rujhezia Zima
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    Agreed, summoning Fray never gets old and seeing him fight with you is pretty fun. Feels nice to have fun with DRK again. Hoping for some adjustments to delirium to make it more interesting and maybe a shorter CD on blood weapon or some charges on abyssal drain.
    (1)

  8. #98
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by ReiMakoto View Post
    Can you raise like, a genuine counter argument though, not just muh feels? DRK gameplay liteterally doesn't change in single target between 70-80 other than add the dot on a 2 min timer. To that end you can play dark knight in level 70 content and get a very good feel for how it plays. The Shadow literally doesn't interact with your kit at all either, so the only thing changing on DRK is the numbers got bigger and you get your second aoe step.

    Just saying muh experience therefore you're wrong doesn't add anything.
    Muh experience/feels is everything i am reading as a counter argument since the expansion went live on early access. I kept an eye on the threads and users bashing the class because "it's broing" and the like, even when multitude of other players had offered a much detailed arguments as for why the current DRK flow better than the old one. And when someone gives even a proper answer that is difficult to counter argument as you say, it gets ignored. Even if the class only adds an AoE rotation, skill upgrade, magic AoE defense and a Dot you cannot measure 5 minutes on a dummy against a Ex Trial, just to give a quick example. You may not like the class as it is now, and thats fine. No one is telling you or forcing you to like it or play it against your will. Now, if some players keep bashing their opinions, feelings and resentment constantly against a job everyone else is enjoying -sometimes with very bad jokes- expect some kind of answer. In this case: Do not give an opinion of a job you did not properly level and used in a proper scenario.
    (1)
    Last edited by Zhamkyong; 07-07-2019 at 09:04 AM.

  9. #99
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Zhamkyong View Post
    Well, i finally got the DRK to level 80. After unloking/beating the last dungeons i decided to give Innocence Ex a try and i jumped into a blind party. So, having experienced the class at level 80 in those instances i say: Please, do not ever give an opinion about the problems of a job if do not have leveled up first. It needs some tweaks and you can like it or not but it's not broken, neither is boring to play.
    If I can't even be bothered with getting it to 71, it IS boring to play. Or at the very least, clunky and doesn't feel as good as it used to play. The "Can't spam, need to hold for TBN" playstyle, Dark Arts being axed, the only real upgrades is to our AoE game which was an issue we never seemed to have, the nerfing several things or tweaks that make them feel less rewarding(Hello Blood Weapon), just; why should I play this class anymore? I'm glad you and everyone else found it exciting and new and shiny but I just can't play this edition of it.

    Is it bad? I have no idea how good or bad it is but I've never played the game for the MATH. I mean AST and SCH were the kings and arguably STILL going to be, but I've stayed on WHM most the game. Heck, I played MCH through Stormblood which still felt pretty good outside of the Overheat and Wildfire nonsense.

    All I'm seeing here is a claim of "It gets better 10-20 hours in". Yeah, no thank you. I hope you have fun with it but I'm looking at the other tanks or just dropping that role this expansion.
    (5)
    Last edited by MerlinCross; 07-07-2019 at 09:31 AM.

  10. #100
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Zhamkyong View Post
    Muh experience/feels is everything i am reading as a counter argument since the expansion went live on early access. I kept an eye on the threads and users bashing the class because "it's broing" and the like, even when multitude of other players had offered a much detailed arguments as for why the current DRK flow better than the old one. And when someone gives even a proper answer that is difficult to counter argument as you say, it gets ignored. Even if the class only adds an AoE rotation, skill upgrade, magic AoE defense and a Dot you cannot measure 5 minutes on a dummy against a Ex Trial, just to give a quick example. You may not like the class as it is now, and thats fine. No one is telling you or forcing you to like it or play it against your will. Now, if some players keep bashing their opinions, feelings and resentment constantly against a job everyone else is enjoying -sometimes with very bad jokes- expect some kind of answer. In this case: Do not give an opinion of a job you did not properly level and used in a proper scenario.
    i won't say everyone is enjoying the job, if that was the case the entire drama around DRK rework won't be a thing in the first place.

    you know my experience come from 4 years of maining the job on all the "proper" content, and i can cleary build my opinion about it since boss fights in a dungeon don't tend to be more intensive that extreme and raids since the dungeons cover already all the basic mechanics you will face and i can test it on lvl 70 raids and trials. now since the job doesn't change betwen this 10 levels you can use all the level 70 content too to build a opinion, or bcs is not lvl 80 i can't compared the rotation on omega or suzaku? ot's have to be only in titania or inocence? thatts the adventage of the DRK desing, anyone can build a opinion on lower levels like it or not.

    now my opinion about the job being pretty valid, don't worry i will finally take it to lvl 80 when i finish the MSQ, i still maintain that the job is boring compared to his old versions and they identity is being hurted with this inner release version and need a change mid expansion bcs i want as many others enjoy the job we love and don't wait 2 years to see achange if they don't make it worse again.
    (4)
    Last edited by shao32; 07-07-2019 at 09:18 AM.

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