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  1. #111
    Player
    Reeereee's Avatar
    Join Date
    Sep 2013
    Posts
    42
    Character
    Rhoo Bajharat
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Kaitoo View Post
    please show me one person who did that, i cant find any
    I mean, did you read the OP?

    "There is virtually no challenge outside of savage raids. There is little community aspect since everything is instanced, and people are far more concerned with minions and mounts that discussing battle startegies, since none is required.

    I'm pretty old now I guess. I came up on EQ, played XI for 5 years and started XIV on 1.0. I played XIV now on and off. I resubbed this month with the expansion hype, but leveling my AST I found myself asking why. I mean, healing is no challenge what so ever. I'm mostly spamming my DD spells."

    First he states there is no challenge outside of savage raids.

    Then he follows that up by complaining that leveling dungeons are boring because they are no challenge.

    The implications seem pretty clear.
    (8)

  2. #112
    Player
    Eli85's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    OP, if you truly believe that XI was a "challenge," then you are misremembering what the game was. XI—like many of its peers in its generation—punished mistakes (XP loss on wipe) and was tedious (the grind is real). Neither of these things are actually "hard." There were some hard bosses, both killable and unkillable, but nothing in XI—and the MMORPG genre in general—screams hard. And while I do not do Savage in XIV, I do have a lot of experience with the hardest of the hardest MMO content. I just don't do it anymore because I don't want to invest the time required; there's too many other great games to play, great books to read, and great content to stream. So I do know what I'm talking about.



    You want a challenge in gaming? Go play Dark Souls. Otherwise, please stop. Projecting tedium as "challenge" really doesn't make your case.
    (11)

  3. #113
    Player
    GomJabbar's Avatar
    Join Date
    Sep 2015
    Posts
    111
    Character
    Altair Aquila
    World
    Gilgamesh
    Main Class
    Rogue Lv 55
    Quote Originally Posted by Izanagi_Fiaresu View Post
    Why shouldn't they? People will watch them and use the information.
    She didn't say they shouldn't at all... Just not day one.
    (3)
    Last edited by GomJabbar; 06-19-2019 at 07:22 AM.

  4. #114
    Player
    Izanagi_Fiaresu's Avatar
    Join Date
    Jan 2016
    Location
    Ul'Dah
    Posts
    266
    Character
    Merrick Jaeger
    World
    Sargatanas
    Main Class
    Monk Lv 80
    Quote Originally Posted by GomJabbar View Post
    She didn't say they shouldn't at all... Just not day one. I agree, because I actually like to experience the story and excitement as it was meant to be. If I have trouble, sure, I'll go back and watch a vid, but day one? Those are basically spoilers.
    Is someone forcing you to watch them? Like does FFXIV post a link to the stream and force you to watch it before you can que?
    (7)

  5. #115
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Not sure what you mean by 'the challenge is gone'. This game never had challenge to begin with outside of extremes/savage.

    Unless you count 1.0 I guess.
    (2)

  6. #116
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Guides shouldn't be put out day one of content, especially for normal modes.
    Who watches guides for normal mode? lol. At least, I don't remember anyone ever asking people to watch a guide on day 1 of dungeons, trials, or even raids in normal mode. That said, I have seen people teaching the mechanics either because they've done it or because they've watched a guide, but don't remember people asking others to watch a guide.
    (1)

  7. #117
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by linay View Post
    Who watches guides for normal mode? lol. At least, I don't remember anyone ever asking people to watch a guide on day 1 of dungeons, trials, or even raids in normal mode. That said, I have seen people teaching the mechanics either because they've done it or because they've watched a guide, but don't remember people asking others to watch a guide.
    Why would they make the guides if people didn't watch them?
    (0)

  8. #118
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Why would they make the guides if people didn't watch them?
    If they do, they certainly shouldn't be enough to lessen people's enjoyment of going in blind.
    (1)

  9. 06-19-2019 06:38 AM
    Reason
    dhmhmhm

  10. #119
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Why would they make the guides if people didn't watch them?
    Considering how people still fail at easy mechanics like stack and spread markers I don't think many actually do.
    Then again, guides aren't really of any help for the majority of the community seeing they still wipe to the easiest mechanics months after release.

    I would really wish that the 'carry me senpai' mentality in DF would just stop.
    And the 'kill for friend' trap party in PF but you can just ignore these groups so it's not as big of an issue.

    Take a look at the Japanese Datacenters, there it's basically the other way around, there it's actually rare to find such situations.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  11. #120
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nedkel View Post
    hence why there are so many women playing this game, since they dont have to dedicate their life towards it.
    I do not like this statement.
    So men doesn't have to dedicate their life to play 'difficult MMO's'?

    Back in the early days of wow, up until recent Mythic clears I've had a lot of female friends who'd clear highest difficulty where most have full time jobs and/or kids, partners, pets, etc.

    Dedicating your life to something is because you want it, not because it's super hard.
    (15)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

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