Quote Originally Posted by Bright-Flower View Post
Yeah. PLD still isn't a complicated job but it's gotten more fun with every expansion. HW gave us proper dps combos and clemency. SB gave us requiscat/holy spirit.

In dungeons our aoe currently is CoS > Flash (x however many times you need) then spam total eclipse. Now we're getting a two part aoe combo and aoe spells for a burst phase. It's going to be a lot more fun dealing with aoe in dungeons in ShB than now even if the 'tanking' part of 'gather mobs, establish enmity, aoe' isn't really changing. And the single target rotation is getting some touch ups too with atonement and the new spell phase finisher.

And with healers something to keep in mind too is they still have to dps for quests and solo instances, and simplifying their dps toolkit too much will make those as well as older group instances more dull when there just isn't any healing needed at the moment.
Aye, that is one of the other issues. Honestly, if their intention is to put a great emphasis on healing over DPS, then they can make the content more challenging for healers, which they may well be doing for Shadowbringers. Because if the content is making the healers heal more then they are DPSing less. But there is all of the pre-existing content (for new healers, levelling roulettes, trial roulettes etc.) and pressumably the game's solo content too.