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  1. #1
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Saefinn View Post
    You're missing the point a little bit. It's not that healers want to be DPS, it's that healers don't want to be bored.
    I feel like your tank analogy is still too nice. It’s basically like tanks having a full toolkit of skills that serve no other purpose than to increase enmity (no dps) and a full kit of mitigation for themselves and party. The combination of which represents at most 20% of their time.
    Then are given 1 or 2 dps skills and a single dot and told to be happy and that if they wanted to dps they should go red.
    (8)

  2. #2
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by EaMett View Post
    I feel like your tank analogy is still too nice. It’s basically like tanks having a full toolkit of skills that serve no other purpose than to increase enmity (no dps) and a full kit of mitigation for themselves and party. The combination of which represents at most 20% of their time.
    Then are given 1 or 2 dps skills and a single dot and told to be happy and that if they wanted to dps they should go red.
    Fair point. My reasoning for my analogy was the 3-4 DPS skills is what we have left. A single target (Broil/Stone/Malefic), a DoT (Biolysis/Dia/Combust), an AoE (Art of War/Holy/Gravity) and WHM/AST get the 4th of an Assize or Earthly Star (which have a cooldown) and I guess the one WHM gets from a black lily (which happens at minimum, every 90 secs). So I was giving the benefit of the doubt in that respect. But effectively feels like you're just spamming the same ability over and over, occassionally adding a DoT and occassionally adding an attack from a cooldown.

    So we could strip it for Paladin to:
    -Perma tank stance, you get to keep hate without effort (which they're kinda getting anyway - except in this scenario, you can't turn it off, we lost our DPS stance a long time ago).
    -Fast Blade for single target
    -Total Eclipse for AoE
    -Goring Blade for DoT

    Everything else you do is your tank defensive cool downs, because surviving and taking damage for everybody else is a tank's role.

    I think that'd be about as accurate as I think I can make it, to strip Paladin to what healers get.

    I could add Circle Of Scorn to balance with Assize/Earthly Star, but I'm a Scholar.
    (4)

  3. #3
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    I'm happy I can now play healers with my forehead, I guess that is a plus side.
    (18)

  4. #4
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Knoahl View Post
    I'm happy I can now play healers with my forehead, I guess that is a plus side.
    lol. Thank you! I needed that laugh! ♥
    (1)

  5. #5
    Player
    Cled-cat's Avatar
    Join Date
    Jan 2019
    Posts
    194
    Character
    Cledwyn Llywellyn
    World
    Omega
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Urthdigger View Post
    Imagine if all you had were Flash and defensive cooldowns. No attacks, no clemency, just a non-damaging ability and tools to mitigate damage. Let's take it a bit further and say Flash gave enough enmity that you could use it once a minute and be good. Would you be happy? Especially on fights that don't require running multiple cooldowns at all times?
    This analogy right here needs to be seen by all the antagonistic white knights feigning ignorance on many of our grievances with how healers are being treated. People have very little scope outside of their own limited perspective so perhaps applying these healer changes to their beloved tanks/dps might change their minds? Kind of sad that we have to do that, it isn’t hard to see the massive inconsistency with the roles design philosophies... tanks get some heals, plenty of damage options and mitigation, dps do too, but healers? Screw healers. They just get the bare basics and they BETTER like it.
    (12)

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Cled-cat View Post
    This analogy right here needs to be seen by all the antagonistic white knights feigning ignorance on many of our grievances with how healers are being treated. People have very little scope outside of their own limited perspective so perhaps applying these healer changes to their beloved tanks/dps might change their minds? Kind of sad that we have to do that, it isn’t hard to see the massive inconsistency with the roles design philosophies... tanks get some heals, plenty of damage options and mitigation, dps do too, but healers? Screw healers. They just get the bare basics and they BETTER like it.
    Oddly enough on Reddit there was a guy who did zero dps and just maintained enmity via flash alone. This was during the "Why don't healers do any DPS" days. The run took forever. Now healers can't do much DPS.

    https://www.reddit.com/r/ffxiv/comme...g_nothing_but/

    If I recall correctly it was mentioned in one of my threads from a long time ago.

    Dear healers who don't dps
    (2)
    Last edited by Deceptus; 06-03-2019 at 09:15 AM.

  7. #7
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Cled-cat View Post
    This analogy right here needs to be seen by all the antagonistic white knights feigning ignorance on many of our grievances with how healers are being treated. People have very little scope outside of their own limited perspective so perhaps applying these healer changes to their beloved tanks/dps might change their minds? Kind of sad that we have to do that, it isn’t hard to see the massive inconsistency with the roles design philosophies... tanks get some heals, plenty of damage options and mitigation, dps do too, but healers? Screw healers. They just get the bare basics and they BETTER like it.
    Except the analogy is garbage.

    Healers got a uniform healing kit. Tanks got a uniform mitigation kit.
    Enmity was completely wiped out from any management from everyone.
    Healers got a uniform DPS kit. Tanks have -had- a uniform DPS kit.

    Tanks have had a spam combo, a maintenance combo, and now an AoE combo.
    Healers have a spam spell, a maintenance spell, and an aoe spell.

    The primary difference between tanks come from the way their Ability / Supplemental kit works.
    The primary difference between healers come from the way their Ability / Supplemental kit works.
    (0)

  8. #8
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kabooa View Post
    Tanks have had a spam combo, a maintenance combo, and now an AoE combo.
    Healers have a spam spell, a maintenance spell, and an aoe spell.
    I can't tell for sure what the scope of your rebuttal is. Maybe you're just commenting on the analogy or maybe it's also a comment on how healers are ok. But if it's the later, I like how it totally glosses over the quoted section as it being ok/normal. "Spam spell" is a pretty ominous gameplay description.
    (2)

  9. #9
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by EaMett View Post
    I can't tell for sure what the scope of your rebuttal is. Maybe you're just commenting on the analogy or maybe it's also a comment on how healers are ok. But if it's the later, I like how it totally glosses over the quoted section as it being ok/normal. "Spam spell" is a pretty ominous gameplay description.
    It's in the first line.

    The analogy is garbage.

    My own thoughts on the healing changes are mixed, and changing the more I get to reflect on it.
    (1)
    Last edited by Kabooa; 06-05-2019 at 03:12 AM.

  10. #10
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kabooa View Post
    My own thoughts on the healing changes are mixed, and changing the more I get to reflect on it.
    That's fair enough
    (0)

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