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  1. #1
    Player
    Yulja's Avatar
    Join Date
    May 2019
    Posts
    39
    Character
    Yulja Soneli
    World
    Phoenix
    Main Class
    Summoner Lv 74
    Quote Originally Posted by ThaliaEmphas View Post
    So how many gcds of spamming the 1 key will be required before they need to do something else 9/10? How many times do we spam the same key before it gets boring

    In addition the reward for getting better isn't a more optimised rotation but more time spamming the 1 key... So why bother to get better

    Not saying sch is completely ruined it just looks dull to play now. They look to have amazing ogd heals when they are needed but what are they expected to we've them between. And why should they bother when there is no reward for playing better?

    I've never played another mmo so can't compare but how do they reward healers for playing well... Do they just stand around doing nothing?
    I do not understand some of the comments...because the OP Is not only talking about "how strong, overpowered or w/e" any Healer is. He/She also mentions the skillcap and the gameplay in itself. SCH had a lot of variety with its DPS toolkit which is now gone. So the DPS gameplay will be boring after a time and gets dull as a SCH player who knows the job pre-ShB.
    Isn't the whole issue that all Healers DPS the same way now and SCH lost the most DPS spells because SCH had the most but AST also lost the whole Card System. So a WHM problem with utility is now a Healer problem with less DPS toolkit, less identity, less utility(WHM and Cards) and less immersion for the job.
    I think we should better unite instead of starting to fight each other because of "who is going to be meta".
    (1)

  2. #2
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Yulja View Post
    SCH had a lot of variety with its DPS toolkit which is now gone.
    I mean i'm not gonna mention that that is abolutely not true since you always hit the same dots in the same order and then broil. It's not variety, it's an order that shouldn't change and one definitely shouldn't be left out or your whole damage is in shambles.
    What annoys me the most on sch is REALLY that the dots are all so extremely short and you spend more time just reapplying them. But that's definitely not variety. At least it isn't for me since i just do all my 3 dots and then have to reapply them 3 broils later, that's how it feels like and it's annoying since one is short range, too. Short dots are my absolute bane and i hate them.(that short dot part is just my opinion though)

    The only variety it had was in Energy drain. Which SCH should NOT have lost. Since there may be times where you canjust use it all the time and some times, you can't because you notice that you rather need your aetherflow stacks.
    And it's a good dump too, SCH should have energydrain again or at least a variation of it.

    Edit: That's almost as if you're saying that WHM has variety because they have 2 dots.
    Even though every whm ever will just use aero3 and aero 2 instantly as if they're 1 skill, i feel the same with SCH dots. It's like it's 1 skill since they're just getting used right after another so they could just be 1 skill.
    (1)
    Last edited by Cheremia; 06-02-2019 at 10:07 AM.