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  1. #21
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Dyvid View Post
    Hmm, It seems like with WHM have the strongest DPS skills and SCH losing DPS and just keeping Chain that WHM would nose ahead in that fight. More so when paired with an AST. But then again I didn't factor the oGCDs giving SCH the wiggle room to cast DPS.
    You also forgot that WHM will not be able to uphold that DPS (which it desperately needs to be even semi-relevant) as soon as we have to move. SCH is better in that discipline and AST blows both of them out of the water. So, unless we get many fights where we can just stand around and DPS, WHM will fall behind pretty quickly... again. And then there is the very likely possibility of early buffs, which will completely ignore WHM and benefit the other two healers like in Stormblood... we all know how the story ends.
    (2)

  2. #22
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Brandedblade View Post
    Ruin II- it'll have 200 potency with the trait that upgrades Broil II to III. So at the cost of 60 (if a smn's Ruination buff is on the target.) Or 80 potency (if no Ruination) you can weave your ogcds on that.

    Or if you're MLG pro you can just single weave by clipping Broil III, but doing that to much will make you lose cast times.

    On fights with more then one target, you can also weave on Art of War as its potency is higher then Broil II's after the first enemy.

    It's honestly not really as bad as people are saying it is...
    The broil potency buff still means ruin II is only good for double weaving (on the 80 pot basis). The opportunities to double weave have been significantly reduced so we will be clipping broil a lot. Ruin II will see very limited use in its current form compared to miasma II.
    I don’t expect this to stay this way, I honestly wouldn’t be surprised if SE fixed this somehow prior to the raiding tier. But just saying that it isn’t good enough as is.

    I also realize this is a little nit picky but in the light of everything the design team has been doing these past 4 years with healers I’m inclined to think it once again denotes a bit of a lack of effort or perhaps understanding from them. Personally I’m more worried about not having much to weave in the first place. Sch was enjoyable because it had no clipping and no waiting for the gcd without weaving, it flowed well. Both of which we will have a lot more of (as whm does). Just frustrating that this is the best they could come up with after 2 years of community input.
    (0)
    Last edited by EaMett; 06-02-2019 at 01:30 AM.

  3. #23
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    What does sch do? Play a well designed and fun job like summoner
    (3)

  4. #24
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Yuyuka3 View Post
    And then there is the very likely possibility of early buffs, which will completely ignore WHM and benefit the other two healers like in Stormblood... we all know how the story ends.
    This this this this this!!!

    Break out them pocketbooks bois, put some money down on this and you'll make a profit for sure!
    (4)

  5. #25
    Player deadman1204's Avatar
    Join Date
    Feb 2019
    Posts
    285
    Character
    Fransisco Acutus
    World
    Ultros
    Main Class
    Dragoon Lv 90
    I guess hope you never get paired with a WHM, cause the group will suck more?
    While it sucks that you lost a bunch of options, SCH are still the superior healer and always will be. You have crazy ogcd and casting while moving options, plus a fairy to do 3/4 of the healing for you. WHM is.. the king of standing still and casting cure2?
    (2)

  6. #26
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by AncientCrystal View Post
    Shut up

    Heal

    And do mechanics
    You must be a really crappy healer if it takes all your time and resources just to do that. Honestly I feel kinda sorry for your parties.
    (10)

  7. #27
    Player
    Yulja's Avatar
    Join Date
    May 2019
    Posts
    39
    Character
    Yulja Soneli
    World
    Phoenix
    Main Class
    Summoner Lv 74
    Quote Originally Posted by ThaliaEmphas View Post
    So how many gcds of spamming the 1 key will be required before they need to do something else 9/10? How many times do we spam the same key before it gets boring

    In addition the reward for getting better isn't a more optimised rotation but more time spamming the 1 key... So why bother to get better

    Not saying sch is completely ruined it just looks dull to play now. They look to have amazing ogd heals when they are needed but what are they expected to we've them between. And why should they bother when there is no reward for playing better?

    I've never played another mmo so can't compare but how do they reward healers for playing well... Do they just stand around doing nothing?
    I do not understand some of the comments...because the OP Is not only talking about "how strong, overpowered or w/e" any Healer is. He/She also mentions the skillcap and the gameplay in itself. SCH had a lot of variety with its DPS toolkit which is now gone. So the DPS gameplay will be boring after a time and gets dull as a SCH player who knows the job pre-ShB.
    Isn't the whole issue that all Healers DPS the same way now and SCH lost the most DPS spells because SCH had the most but AST also lost the whole Card System. So a WHM problem with utility is now a Healer problem with less DPS toolkit, less identity, less utility(WHM and Cards) and less immersion for the job.
    I think we should better unite instead of starting to fight each other because of "who is going to be meta".
    (1)

  8. #28
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by deadman1204 View Post
    I guess hope you never get paired with a WHM, cause the group will suck more?
    While it sucks that you lost a bunch of options, SCH are still the superior healer and always will be. You have crazy ogcd and casting while moving options, plus a fairy to do 3/4 of the healing for you. WHM is.. the king of standing still and casting cure2?
    The WHM that is just standing there casting Cure II is a really crappy WHM indeed... as is any healer, really.
    But I get what you mean.
    (2)

  9. #29
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Yulja View Post
    SCH had a lot of variety with its DPS toolkit which is now gone.
    I mean i'm not gonna mention that that is abolutely not true since you always hit the same dots in the same order and then broil. It's not variety, it's an order that shouldn't change and one definitely shouldn't be left out or your whole damage is in shambles.
    What annoys me the most on sch is REALLY that the dots are all so extremely short and you spend more time just reapplying them. But that's definitely not variety. At least it isn't for me since i just do all my 3 dots and then have to reapply them 3 broils later, that's how it feels like and it's annoying since one is short range, too. Short dots are my absolute bane and i hate them.(that short dot part is just my opinion though)

    The only variety it had was in Energy drain. Which SCH should NOT have lost. Since there may be times where you canjust use it all the time and some times, you can't because you notice that you rather need your aetherflow stacks.
    And it's a good dump too, SCH should have energydrain again or at least a variation of it.

    Edit: That's almost as if you're saying that WHM has variety because they have 2 dots.
    Even though every whm ever will just use aero3 and aero 2 instantly as if they're 1 skill, i feel the same with SCH dots. It's like it's 1 skill since they're just getting used right after another so they could just be 1 skill.
    (1)
    Last edited by Cheremia; 06-02-2019 at 10:07 AM.

  10. #30
    Player
    Lodi's Avatar
    Join Date
    Jun 2019
    Posts
    172
    Character
    Eijala Wyman
    World
    Louisoix
    Main Class
    Red Mage Lv 80
    Little variety is still better than no variety at all.

    And all the healer changes are even more infuriating when you look at all the new toys everyone else got.
    Everyone got new skills, aoes and stuff, tanks got vastly enhanced dps possibilities and healers got more unneeded heals (considering we can easily fully heal a group in seconds already) and rebranded stuff (WMH's lv 80 skill is a nerfed Divine Seal, which was lv 40 back in the days, and the other two are just Cure II and Medica but without the mp cost, big whoop)

    SCH lost what, a dozen skills in total? Way to make the class more interesting and engaging.
    Imagine being new to the game, play Arcanist, get to lvl 30, equip your soul crystal and... lose half your skills?
    Suck it, these are for the SMN now. Go play dungeons pressing 1 nonstop except to use Adloquium on the tank when the fairy can't keep up with the damage.

    And if they want us to support more, why did we lose Eye for an Eye, Largesse, Rouse...?


    We all got Repose for our troubles though, so obviously all is well. /s
    (5)
    Last edited by Lodi; 06-02-2019 at 07:11 PM.

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