So with healing dps being changed I'm very concerned about the raid scene.

With a prepull spread adlo. And eos heals there will be a period of time for gcds that are not healing before is required. Withthe changes all they can do is spam the 1 keywhich just seems dull.

If paired with Whm or ast the firstraid wide and autos will be mitigated by the shield then healed up by an aszie or earthy star. Leaving the sch to spam the 1 key

So how many gcds of spamming the 1 key will be required before they need to do something else 9/10? How many times do we spam the same key before it gets boring

In addition the reward for getting better isn't a more optimised rotation but more time spamming the 1 key... So why bother to get better

Not saying sch is completely ruined it just looks dull to play now. They look to have amazing ogd heals when they are needed but what are they expected to we've them between. And why should they bother when there is no reward for playing better?

I've never played another mmo so can't compare but how do they reward healers for playing well... Do they just stand around doing nothing?