Quote Originally Posted by Maeka View Post
That's not what I said.

Obviously, a healer should be casting DPS spells while they're not healing. Obviously.

The devs want there to be moments where the healer isn't required to be pumping out constant heals, because of things like lag, slower reaction times, players needing to think about what they're doing, etc. Not everybody is a machine who can operate with <0.5s MoE.

So they want the healers to have time to cast DPS spells, to give that extra buffer. Said DPS spells are not required but yet I will say that I enjoy throwing rocks now and then in-between my heals, and I like not having to worry about doing constant heals. I hate it when tanks pull 2+ groups of mobs and I'm chain-casting Cure2 barely being able to keep up with some overzealous tank (who is either under-geared or not using his cooldowns properly, usually). I hate that kind of gameplay. It's not fun.

And again, I'll point you to WoW where if you're not pumping out constant heals, people will die and it will be your fault and it is terrible gameplay. If you're not quite sure of your rotation, or if you're having lag, well the game doesn't care. People will die anyways.
So you feel that healers shouldn't be required to chain-cast heals back to back to get through content, and that they should do something during downtime instead of sitting around with their thumbs up their butts... yet you're absolutely fine with them decimating our tools for doing stuff during that downtime?