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  1. #31
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Quyn View Post
    Dont believe the devs when they said theyd rebalance combat around more healing involved?
    Boycott or no, why should anyone believe this? They said the same exact thing about Stormblood and look how that turned out.
    (20)

  2. #32
    Player
    Truen's Avatar
    Join Date
    May 2019
    Location
    Limsa
    Posts
    304
    Character
    Brunox Sky
    World
    Exodus
    Main Class
    Scholar Lv 82
    Quote Originally Posted by Sathona View Post
    lol boycotting. Minority is legit here and in reddit whatsoever.
    You wont accomplish anything. And if you do that be my guest ill queue as a healer and get lvl 80 easily since it will be "in need"
    cheers o/

    And if some of you refuse to heal please dont queue with healers in dungeons/raids <3
    No. If you want to be a 1-trick pony and play these terrible class designs, I'll happily que with a Ninja, Sam, or whatever and make you do the dirty work. Gladly. Have fun.
    (13)

  3. #33
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,046
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by tinythinker View Post
    That describes most of the human condition, as recently demonstrated by the days and days of people going on and on about the last season/episode of Game of Thrones.

    Some players have been waiting years to see particular changes or improvements, so naturally many will be disappointed with today's info dump. Venting is to be expected. Telling people who just learned news they don't like not to complain could also be considered energy for nothing as opposed to waiting for the initial steam to blow off, but we all do what we do, even silly me
    I don't create a subject to express my weariness to see people create topics to complain about and nothing for the result. Because, it is very likely that it will happen anyway.

    That's why I think my energy expenditure is negligible.

    And (bonus), I don't watch Game of Throne.
    And, I'm not disappointed by my favorite heal job.

    And
    (2)
    Last edited by Naoki34; 05-30-2019 at 09:28 PM.

  4. #34
    Player
    tinythinker's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    748
    Character
    Omi Senu
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Naoki34 View Post
    I don't create a subject to express my weariness to see people create topics to complain about and nothing for the result. Because, it is very likely that it will happen anyway.

    That's why I think my energy expenditure is negligible.
    Still the same energy to type as anyone else People spend their energy on lots of things, and venting is one of them. Sometimes its merely cathartic (which can have some value) and sometimes it actually causes change. I've seen people in uproar over proposed changes in another MMO and it led to a modification of the dev approach. Either way, the winds blow and the seas roar without regard to our qualms or asperity.

    Quote Originally Posted by Naoki34 View Post
    And (bonus), I don't watch Game of Thrones.
    Yet, example is relevant. Some folks are still upset over it but the volume on social media has died down. Some of the spicier complaint vs. anti-complaint comments over the past 24 hours conjure for me the of a person removing some of the wrapping from a gift and saying (sometimes loudly and angrily) that they're disappointed, while someone else is replying "Who cares?" or "You can't be sure yet!" Interesting social dynamic.
    (2)
    Last edited by tinythinker; 05-30-2019 at 09:53 PM. Reason: type oh
    Thanks for helping make the FFXIV community a fun and welcoming place. If you're not sure you have (and you very likely have), make it a point to be patient or helpful the next time you log in so that you can know you've made a difference.

    If you're on the Aether data center, congratulations! I might be your next exciting adventure healer in the Duty Finder. Please look forward to it.

  5. #35
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by fantasticm View Post
    Boycott or no, why should anyone believe this? They said the same exact thing about Stormblood and look how that turned out.
    This is why I'm concerned. The devs don't seem to understand that just buffing outgoing damage and/or nerfing healer DPS toolkits is not the way to go - potencies and encounter design would have to be fundamentally changed if you want to create an organic, healthy way of pushing healers more towards healing than DPS. Scripted burst windows and insane HPS throughput are why healer gameplay is the way it is in this game, and taking away Cleric Stance, pruning healers down to two DPS buttons and putting a cap on mana isn't going to make healing magically more fun, it'll just make DPS less fun (as though it was that fun to begin with if you were an AST lol).
    (12)

  6. #36
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    I usually like to at least give something a chance before passing instant judgment on it.

    See, Yoshi-P and team playtested it. We haven't.

    You're going to talk like you know better than the team who went through a rigorous design phase, playtesting phase, etc?

    You're going to talk like you know more about the subject than they do?

    Really?

    But go ahead, throw your tantrums, etc. I'll enjoy my faster Q times, and my commendations.

    This is why I'm concerned. The devs don't seem to understand that just buffing outgoing damage and/or nerfing healer DPS toolkits is not the way to go - potencies and encounter design would have to be fundamentally changed if you want to create an organic, healthy way of pushing healers more towards healing than DPS. Scripted burst windows and insane HPS throughput are why healer gameplay is the way it is in this game, and taking away Cleric Stance, pruning healers down to two DPS buttons and putting a cap on mana isn't going to make healing magically more fun, it'll just make DPS less fun (as though it was that fun to begin with if you were an AST lol).
    Which is a GOOD thing. It creates a bit of a buffer, to where you can do stuff other than healing, or if you've got slower reaction times, you won't end up causing wipes because you weren't healing with 0.5s margin of error like in WoW.

    I've tried WoW healing and it is everything you're asking for, MOAR HEALING and .... it sucks. A lot. You have very little forgiveness, very little margin of error.

    Trust me. It's better the way it is in FFXIV.
    (3)

  7. #37
    Player
    Hustensaft's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Gyokuro Sencha
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Maeka View Post
    I usually like to at least give something a chance before passing instant judgment on it.

    See, Yoshi-P and team playtested it. We haven't.

    You're going to talk like you know better than the team who went through a rigorous design phase, playtesting phase, etc?

    You're going to talk like you know more about the subject than they do?

    Really?

    But go ahead, throw your tantrums, etc. I'll enjoy my faster Q times, and my commendations.



    Which is a GOOD thing. It creates a bit of a buffer, to where you can do stuff other than healing, or if you've got slower reaction times, you won't end up causing wipes because you weren't healing with 0.5s margin of error like in WoW.

    I've tried WoW healing and it is everything you're asking for, MOAR HEALING and .... it sucks. A lot. You have very little forgiveness, very little margin of error.

    Trust me. It's better the way it is in FFXIV.
    So what playtesting did 4.0 healers go through? The healer changelog up to 4.5 should tell you how little plan they have. We can also jump back into 3.0 and look at how long it took for AST to be useable...
    (15)
    Last edited by Hustensaft; 05-30-2019 at 11:20 PM.

  8. #38
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Why not just wait for 5.0 to come out, try healing with the new changes, and then make a decision if you're going to continue doing it or not?

    I get the frustration and being vocal about it (I play sch myself as my main healer), but already saying you're going to drop it before even trying it isn't really adding to the credibility.

    I'm going to try all the jobs(Tanks/Healers/DPS) I normally play and if I don't agree with the changes after trying them I'll be vocal about them with others.
    (4)

  9. #39
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Hustensaft View Post
    So what playtesting did 4.0 healers go through? The healer changelog up to 4.5 should tell you how little plan they have. We can also jump back into 3.0 and look at how long it took for AST to be useable...
    *shrugs* The Devs have different goals/likes than we do.

    The Devs thought 4.0 was fine when they first playtested it, but the players in their infinite GOTTA GOGOGOGOGOGOGOGOGOGOGOGO mentality that is a disease upon Duty Finder content were all whiny and crap.

    I'm getting the feeling that the Devs are not so impatient, and not speedrunners that absolutely must finish dungeons in 15 minutes or less type mentality. But they release these classes and the speedrunners complain because it doesn't work as well for speedrunning and the Devs have to adjust.

    *shrug*

    But then I'm of the opinion we should put obstacles after every single pull to stop this absurd speedrun crap.
    (3)

  10. #40
    Player
    DJMau's Avatar
    Join Date
    Nov 2016
    Posts
    192
    Character
    Sil'vain Moonstrike
    World
    Mateus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Noitems View Post
    Why not just wait for 5.0 to come out, try healing with the new changes, and then make a decision if you're going to continue doing it or not?
    Because it's too much work for the easily triggered crybaby fanbase to you know, actually experience something first and make an informed decision.
    Besides, we know they're all bluster anyways. They'll be back once their queue times suffer.
    (6)

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