Quote Originally Posted by LittleChickenNugget View Post
Okay, again, this issue doesn't revolve solely around dungeons and raids. Healer mains usually like to progress through the story as, you know, a healer. While in the past it was never that exciting to level through the MSQ as a healer, it's worse now. We have one dot, one dps, and one aoe. That's all we get to play with when we're leveling up in the open world. That's all we get to use in FATEs, on Hunt mobs, solo instances.

The problem is not just how they play in dungeons.
Ok, Ill take two tacts to this:

First - even with MSQ content, you still dont know how thats gonna play out, particularly since they said theres gonna be role MSQ related stuff. Again, I think this is jumping the shark because you see your skills then assume "its gonna be boring." Until you have your hands on it, you really dont know, and I think people should be patient at the very least rather than working themselves up over it. Cause frankly, theyre not going to rebalance the classes this close to launch and theyre not on a mission to screw over healers by making their jobs so bloody boring no one will ever play one.

Second - Even if want to talk about skills, you play a healer. That means most of your kit is gonna revolve around healing. I play tanks generally, half my kits are mitigation based stuff. I dont sit here and think "HMM THIS BORING CAUSE AS A TANK I SHOULD HAVE MORE DPS IN MY KIT!" I know well enough that my kit is gonna have some things in it which dont play out to usefully in MSQ. Managing tank CDs on trash mobs during MSQ isnt exceptionally engaging. If you want a more expansive skill set for DPS during MSQ, then level as a DPS and dungeon grind as a healer. I mean if youre soloing fates, then yeah might be boring. If youre soloing hunts, might be boring. But you typically arent. In solo instances, you usually have NPC allies. So youre playing a class thats more restoration focused and complaining you dont get as large a damage kit as DPS focused jobs.

I mean apply your own logic to your choices: Why are you playing a healer if you dont like healing? It's not rocket science here. If you wanna do dps, cause you enjoying dpsing, playing a healer seems kinda not a brilliant decision when that kit is focused on mitigation/healing. Itd like me saying "You know, I enjoy threat management, mitigation, and being tanky. Imma go play a SMN!"

So I still dont see what the fuss is about in either case.