Quote Originally Posted by Laphael View Post
The "Tank sets the pace" argument is the reason we have quite a few Tanks with "god complex" thinking they are irreplaceable and can do whatever they want in a group with 3 or 7 other players.
But the tank does set the (pulling) pace. That's the character taking and holding aggro, so who else is going to set the pace? No one's going to take over the tank's character to do it for him/her, and someone else attempting to do the pulling will result in an even slower run.

Of course that doesn't mean the tank is irreplaceable, just that whoever joins to replace him/her takes over the task of pulling. It's down to chance whether the new tank will be faster at it than the previous. The group still doesn't get to choose the pace.

I don't know why there is even a need to discuss this tbh. "You choose your own play style and others can kick you for it" is how things have always worked for every role.