


Again... having a combo button wouldn't prevent you from weaving oGCDs... it just means that the next action in a combo replaces the previous action as you progress through the combo.
For those that play on gamepad it would mean being able to place the buttons for more oGCDs on their primary hotbar, thus making them easier to get to.
When Yoshi says "player skill" I imagine he meant the judgement about when to use abilities... but now we're having to fight with with remembering Cross Hotbar layouts on top of rotations, and Server latency not accurately reading double taps and releases for W Cross bars.

that’s the fun of it. well again, an optional handicap mode is a very welcome addition. one of the reasons why pvp control is that way is so the amount of “player skill” required is reduced. hey button pressing is actually a skill now.
The ability to outplay, usage of the right skill at the right time and to read your opponent and knowing what the opponents class is skill. Guess why there is something like E-Sports they are just pressing buttons too. PvP is all about player skill, well here it is not anymore except for the one person that makes the calls, the others just have to follow.
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