I've played through everything BLU, now, minus the special achievements, and I honestly enjoyed the journey. I just don't feel like it was enough, that it did the classic and well-loved job the justice it deserved. There may be more to come in the future - I'd bet on it, in fact - but it will likely just be more of the same. More Carnivale puzzle fights, more spells, more solo level grinding.

However, I'd say that SE has painted themselves into a corner with the way the job is put together; reworking it to be a real job would simply be too time-consuming an effort. It'd need to be rebuilt practically from the ground up, as so many of its basic concepts just don't mesh well with a standard job. They don't WANT BLU's rampaging through Duty Finder Sastasha with thirty-odd abilities while their poor newbie party members are plunking away at their two-button rotation, for instance; the design decision to make any learned spell available from level 1 just won't fly on a normal job.

The devs had the chance to create a balanced job, but made a sideshow, instead. Honestly, I think it's too late to backtrack, now; the costs in development time would simply be too steep.