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  1. #1
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    I've played through everything BLU, now, minus the special achievements, and I honestly enjoyed the journey. I just don't feel like it was enough, that it did the classic and well-loved job the justice it deserved. There may be more to come in the future - I'd bet on it, in fact - but it will likely just be more of the same. More Carnivale puzzle fights, more spells, more solo level grinding.

    However, I'd say that SE has painted themselves into a corner with the way the job is put together; reworking it to be a real job would simply be too time-consuming an effort. It'd need to be rebuilt practically from the ground up, as so many of its basic concepts just don't mesh well with a standard job. They don't WANT BLU's rampaging through Duty Finder Sastasha with thirty-odd abilities while their poor newbie party members are plunking away at their two-button rotation, for instance; the design decision to make any learned spell available from level 1 just won't fly on a normal job.

    The devs had the chance to create a balanced job, but made a sideshow, instead. Honestly, I think it's too late to backtrack, now; the costs in development time would simply be too steep.
    (2)

  2. #2
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by LineageRazor View Post
    I've played through everything BLU, now, minus the special achievements, and I honestly enjoyed the journey. I just don't feel like it was enough, that it did the classic and well-loved job the justice it deserved. There may be more to come in the future - I'd bet on it, in fact - but it will likely just be more of the same. More Carnivale puzzle fights, more spells, more solo level grinding.

    However, I'd say that SE has painted themselves into a corner with the way the job is put together; reworking it to be a real job would simply be too time-consuming an effort. It'd need to be rebuilt practically from the ground up, as so many of its basic concepts just don't mesh well with a standard job. They don't WANT BLU's rampaging through Duty Finder Sastasha with thirty-odd abilities while their poor newbie party members are plunking away at their two-button rotation, for instance; the design decision to make any learned spell available from level 1 just won't fly on a normal job.

    The devs had the chance to create a balanced job, but made a sideshow, instead. Honestly, I think it's too late to backtrack, now; the costs in development time would simply be too steep.
    Pretty much this, there haven't been any feedback threads on blue mage has there been?
    (0)

  3. #3
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by MrKimper View Post
    Pretty much this, there haven't been any feedback threads on blue mage has there been?
    There definitely has...I even wrote a couple.
    (0)

  4. #4
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by MrKimper View Post
    Pretty much this, there haven't been any feedback threads on blue mage has there been?
    http://forum.square-enix.com/ffxiv/t...our-support%21

    This was the main one, with very many upvotes, as well as the limited jobs are a bad idea thread with nearly 200.

    Edit: Heres the limited Job thread http://forum.square-enix.com/ffxiv/t...back-now/page1
    (2)
    Last edited by ReiMakoto; 03-16-2019 at 10:38 PM.
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  5. #5
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by ReiMakoto View Post
    http://forum.square-enix.com/ffxiv/t...our-support%21

    This was the main one, with very many upvotes, as well as the limited jobs are a bad idea thread with nearly 200.
    Oof, kinda stings that it was completely ignored while BA gets an instant response 27 pages in. I mean i get it Eureka is a higher priority but, still I'd like some sort of reaction to the negative feedback.
    (5)

  6. #6
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by MrKimper View Post
    Oof, kinda stings that it was completely ignored while BA gets an instant response 27 pages in. I mean i get it Eureka is a higher priority but, still I'd like some sort of reaction to the negative feedback.
    Its because a bunch of people levelled it to 50, so it was deemed successful and its not something that a quick hotfixes and adjustments can solve.
    (4)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  7. #7
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by LineageRazor View Post
    I've played through everything BLU, now, minus the special achievements, and I honestly enjoyed the journey. I just don't feel like it was enough, that it did the classic and well-loved job the justice it deserved. There may be more to come in the future - I'd bet on it, in fact - but it will likely just be more of the same. More Carnivale puzzle fights, more spells, more solo level grinding.

    However, I'd say that SE has painted themselves into a corner with the way the job is put together; reworking it to be a real job would simply be too time-consuming an effort. It'd need to be rebuilt practically from the ground up, as so many of its basic concepts just don't mesh well with a standard job. They don't WANT BLU's rampaging through Duty Finder Sastasha with thirty-odd abilities while their poor newbie party members are plunking away at their two-button rotation, for instance; the design decision to make any learned spell available from level 1 just won't fly on a normal job.

    The devs had the chance to create a balanced job, but made a sideshow, instead. Honestly, I think it's too late to backtrack, now; the costs in development time would simply be too steep.
    Unless you get someone who really REALLY enjoys Sastasha which isn't unlikely, BLU would be a boon to any leveling roulette group just for its ability to tear apart all sub-30 dungeons and post-30 once Rams Voice is acquired.

    Nobody runs most roulettes because they enjoy them, they just want to get their tomes, exp, whayever and get out.
    (0)