Quote Originally Posted by Valdegarde View Post
I did. I don't give up on things very easily. I got it to 50, got all the primal spells, finished the Masked Carnival. Each step more depressing than the last.

Oddly enough, it seems to me from my own anecdotal observations that the ones praising this implementation of Blue Mage tend to be the ones who haven't attempted to actually engage with it.
If I may, I wanted to ask if you and ReiMakoto, have in mind a specfic plan for how BLU could be fixed or redesigned even.

I personally do have a general idea on how it could turn out, but I honestly don't mind as long as I can experience the story, do current content with other people and side content like potd or Eureka even, as BLU. As long as it's not a limited job.

And on a different note for ReiMakoto.

I think that limited jobs wouldn't be such a bad idea if they revisited what the system means. By becoming a "limited job for a limited time" kind of deal.

What I suggested earlier, for the "limited job" system to be a way to test classes that SE might have "trouble" with. IF for them it truly is a problem with balance (which I highly doubt and don't agree with) then using this system to playtest the various classes and letting the players report feedback so that they have a better understanding on what they could do better to make these jobs completely functional, following what the player wants, by releasing them as normal jobs at a later date, may be a good idea to catch 2 birds with 1 stone. Its function akin to a PTR but with classes in mind, in order to help polish a class that SE doesn't want to test themselves.