Quote Originally Posted by Nariel View Post
I fail to see what really change each step. We started at doing fate after killing trash to kill more trash to do fate in the worst map ever, then we killed trash to pop fate in hallway simulator 2018 to be able to kill trash for fate in the emptiest map ever.
fates are better designed

have less rng on progress

dont use your daily progression currency

far as i have seen, the content is more populated.

you can do it at max level, using all your abilities, instead of syncing down to when you only have 5 abilities.

requires less overall grind.


its a way better implementation of relic quest