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  1. #1
    Player Leanna's Avatar
    Join Date
    Oct 2015
    Location
    Gridania.
    Posts
    270
    Character
    Leanna Crawford
    World
    Louisoix
    Main Class
    Scholar Lv 90
    Crystals are a guaranteed drop, but when people had to farm dragons for 8h, everyday for a week because it's RNG, well...
    What's the point when even clear Ultimate is faster than that. And let's not forget Eureka was exclusively made for a glamour, this is totally not worth for SE. I really prefer to do old content that otherwise will be forgotten than SE spending this much resources for a shitty glamour. There are so many things to fix in the game and actual fun content they can make if they can be arsed to that this is totally unnecessary, can only hope this was an experiment for future content rather than "Let's use everything we have to do a glamour quest instead of make actual content."

    SE could make better FATEs for any other place of the game, like the "open world", no need to make an instance to start making better FATEs.
    (3)

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Leanna View Post
    Crystals are a guaranteed drop, but when people had to farm dragons for 8h, everyday for a week because it's RNG, well...
    What's the point when even clear Ultimate is faster than that. And let's not forget Eureka was exclusively made for a glamour, this is totally not worth for SE. I really prefer to do old content that otherwise will be forgotten than SE spending this much resources for a shitty glamour. There are so many things to fix in the game and actual fun content they can make if they can be arsed to that this is totally unnecessary, can only hope this was an experiment for future content rather than "Let's use everything we have to do a glamour quest instead of make actual content."

    SE could make better FATEs for any other place of the game, like the "open world", no need to make an instance to start making better FATEs.
    fun content is subjective, the greater VARIETY of content you have, the more likely you will please more players. Eureka isnt designed for glamour, its designed to be a mini world with different rules and playstyle that you cant get elsewhere in ffxiv. It has unique items and abilities that only work there which break the rules of regular ffxiv.

    so eureka was a miss for you, thats fine, because you still have tons of regular dungeons, 24 mans, sidequests, main story. Eureka was meant to provide a different experience and capture an audience looking for something else. Of course that means if you wanted something similar to everything else, its not for you, and thats fine.
    (4)

  3. #3
    Player Leanna's Avatar
    Join Date
    Oct 2015
    Location
    Gridania.
    Posts
    270
    Character
    Leanna Crawford
    World
    Louisoix
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Physic View Post
    so eureka was a miss for you, thats fine, because you still have tons of regular dungeons, 24 mans, sidequests, main story. Eureka was meant to provide a different experience and capture an audience looking for something else. Of course that means if you wanted something similar to everything else, its not for you, and thats fine.
    Can you explain me how is any different do Fates in Eureka or anywhere else? Because in Diadem you had all the Fates you wanted and more. Let's not call Eureka a different experience because it isn't anything more than a mindless grind of mobs and Fates which can be found anywhere else in the game. And really, there isn't anything gamebreaking in Eureka that you can't do elsewhere, it's open world concentrated in a smaller map where mobs populate the 99% of the map and you have +10 Fates.

    And for people who has all the content up to date, there is really nothing to do in the game, only PvP which has infinite replay value (which is what I'm doing atm since there is nothing to do but PvP).
    (2)

  4. #4
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Leanna View Post
    Can you explain me how is any different do Fates in Eureka or anywhere else? Because in Diadem you had all the Fates you wanted and more. Let's not call Eureka a different experience because it isn't anything more than a mindless grind of mobs and Fates which can be found anywhere else in the game. And really, there isn't anything gamebreaking in Eureka that you can't do elsewhere, it's open world concentrated in a smaller map where mobs populate the 99% of the map and you have +10 Fates.

    And for people who has all the content up to date, there is really nothing to do in the game, only PvP which has infinite replay value (which is what I'm doing atm since there is nothing to do but PvP).
    in eureka i can tank on monk, i can do 1000% damage with boost, i can raise my dead friends. i can reflect all magic attacks and make monster's kill themselves. I can have 45/60 second uptime on a 80% bloodweapon. Its more dangerous, where a single add can kill you, and you literally have to metal gear past monsters to finish quests.

    yes most content in the game is fighting monsters and bosses. if new means not fighting monsters and bosses for a relic weapon, i think most players will be very salty.
    (6)