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  1. #1
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Metalwrath View Post
    Is it just me or does this seem like a really bad idea?
    The thought of giving a player who has never ever tanked a free lvl 60 tank is a really grim.
    Its going to be hell for new players who get stuck with them while trying to progress in duty finder and we'll likely see a lot of ping pong agro between dps on jobs they already know how to play and the scrub Gunbreaker hitting random buttons.

    It's going to be like what happenee with Dark but 100 times worse.

    They should have Gunbreaker starting level at level 30.People need to learn how to tank.Dont throw them in the deep end.

    They have a very easy out here. The Musketeer Guild stuff still exists in the game. Hence I would be surprised if they didn't use it. Thus they have the opportunity here to add it as a starting class/job. Now if you already had a character at level 30+, then by all means switch directly to the Gunbreaker or Machinist. This is why new jobs introduced start at 30, so they don't have to write a level 1-30 story that to be fair most of the level 1-30 content for the all of the jobs plays the same, because they have to be in the mainland Eorzea ,which if a new job was introduced by an expansion, would not make sense to do. They could do it here though.

    Now how they added Red Mage and Samurai was really backwards. So both of these jobs start at level 50 in the Eorzea 2.0 areas, so if you don't have an expansion pack or haven't finished 2.0, they will be stuck at level 50. But you can use their entire skillset upon acquisition. These both should have had a level 1-50 story to them, but clearly they didn't feel it was important for the players to lean the skills in easier content first.

    So here's my opinion, I'd rather see it start at level 1 and be a starting option, but it can start at level 30 if it's meant to be a "learned" job like Machinist. If it's meant to be a freebie to the base content like RDM/SAM, then by all means start it at the previous content's level cap. To me I would feel cheated though. I also feel that other players get a very negative impression of a newly introduced job when the players have had no time to learn it, which is what RDM and SAM was in high end content.
    (1)

  2. #2
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    Now how they added Red Mage and Samurai was really backwards. So both of these jobs start at level 50 in the Eorzea 2.0 areas, so if you don't have an expansion pack or haven't finished 2.0, they will be stuck at level 50.
    That isn't how those two jobs work at all, they literally can't be stuck at 50 because they require the purchase of an expansion pack to even unlock them.
    (5)

  3. #3
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    912
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    Now how they added Red Mage and Samurai was really backwards. So both of these jobs start at level 50 in the Eorzea 2.0 areas, so if you don't have an expansion pack or haven't finished 2.0, they will be stuck at level 50.
    DRK/AST/MCH Prerequisite:
    -The player must have purchased the Heavensward expansion, and must have completed all of the Seventh Astral Era Quests up to Before the Dawn in order to unlock the city of Ishgard.


    RDM and Samurai Prerequisite:
    -The player must have purchased the Stormblood expansion, and also have Disciple of War or Magic (Lv. 50)


    Buying the expansion for HeavensWard raised the cap to 60. Buying the expansion automatically raises the cap limit to 70 for StormBlood related content. So no, your misinformation is very much off with "being stuck at 50". You cannot unlock any of said jobs above unless you buy the expansion outright first. The update patch allowed you to PLAY with other players who had the job already, which didn't require anything else but updating your game and patch. But to UNLOCK said jobs, you needed to BUY the expansion. You couldn't just NOT have the expansion and be able to play them. That defeats the whole purpose of buying an expansion pack.
    (1)

  4. #4
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Elkanah View Post
    DRK/AST/MCH Prerequisite:
    -The player must have purchased the Heavensward expansion, and must have completed all of the Seventh Astral Era Quests up to Before the Dawn in order to unlock the city of Ishgard.
    Woosh, you guys. The RDM and SAM's are in the game regardless if you have the expansion or not. You can not start as them, though you can party with them, that's the point I was making. The way the game is engineered there is no way to add a job to the game that is exclusive to an expansion pack because it would prevent players without the expansion packs from even seeing them. They can put whatever prerequisite they want, but aligning it with the level cap certainly makes it so that you can't just switch to them without playing the storyline of the previous content, or skipping it with the jump pots.

    The result is going to be people who have NOT played a tank, EVER, jumping into the new tank job at level 60. That is not an issue with RDM and SAM because those were DPS jobs, and DPS jobs can be carried. A Tank can not be carried in 4-player content, so there will be a lot of "git gud or git out" frustration until people learn it, and I entirely expect people to complain with impunity that it's too hard because it won't work like a DPS.
    (0)