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  1. #17
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Shougun View Post
    Not really a big buff, 15% movement speed it's just a little treat for doing well that doesn't increase your damage much. It's optional anyways, doesn't need to be there - I just thought a good player might feel special being swift. Ranged players can already hit stuff wherever on the battle ground so w.e lol.

    If you're talking about the True North then it's not really a buff to good players, it just makes True North proactive to your mistake and encourages you to do well while you can (because if you did poorly in a row you'd still not get anything extra). I added section on what to tweak just in case it's too strong (or weak, which I doubt a bit). Hopefully to the point of allowing another skill in each melee's repertoire (so they have something more interesting to think about than "omg tank is spinning the boss again...").

    Its not removing the system but putting the system more onto you, in a friendly way, such that you think less of the tank or a weird mechanic SE wanted to try with the boss, where if you've done well so far then you're good to go when something goes off for a little bit (think of a different more interesting skill rather).
    SE would have done it if they wanted to, but they didnt.

    Guys, making game easier doesnt mean it will be more fun, the fun is where you are trying to solve problems on your own and beat the level/encounter, beating something that didnt came automaticly and easy has a significant impact on your game. You cant just take away risks or make them irrelevant, playing melee has it, playing tank has it, playing caster and healer has it, its a bad side of the class which you have to deal with it on your own.
    Catering to players that does not bother to get better or to try will ruin this game.

    Today is a MS boost for bad players, tommorow it will be auto CD use, and in the next year you will not even have to play the game at all, its time to stop. If someone want a class without positionals, there are already classes without them, if they dont like the game simply dont play it.
    Easier that, easier this, DRK has been reworked from complex and fun class to play to the unrepairable mess of a class just because SE wanted to make it more accessible to people. And people now are asking for melee dps change, they dont know yet what would have SE need to do to make it come true, it will not be good at all, and i bet my 1 mln gils that if they would remove positionals from these classes and had to rework them, the same people who wanted it will complain about the rework, because deleting mechanic that has huge impact on class will not come without expense of balance hell and changing a lot of stuff around the class.

    Removing positionals will force SE to rebalance or even rework the classes completely, and those changes would not be the good stuff, SE has really weak balancing team to do it, they will just destroy the classes for a year or even longer. The less they touch the better.
    (3)
    Last edited by Nedkel; 01-26-2019 at 08:12 AM.