Quote Originally Posted by Freyt View Post
Not necessary. Just freeze the players motion until everyone has finished the cutscene.
Doesn't work. There are cutscenes that are in the middle of battle. If a player could end up skipping the cutscene somehow but not move, what...you let them die?!

Offering broken solutions to fix a broken solution doesn't help. Especially when you offer them as an alternative to an actual solution that achieves exactly what it's meant to do. Make everyone see the cutscenes throughout their length and no second longer/less.