So many other jobs have been gutted from their core identities to fit into the game, it's baffling why Blue Mage had to be the line in the sand for the developers that THIS job has to be pure and loyal to the original concept of the job. Monk should be the high damage, high HP, low defense bruiser of the game, but it gets beaten out for damage by summoner, has the same defense as a ninja or samurai, and has less HP than a dragoon. Red mage has barely any melee abilities and was made into primarily a casting job. Bard was merged with ranger. Dark knight can't use its HP as a resource.... I could go on, but you get the idea.

Blue mage could have been made into a job that is unique from other blue mages in its method of play, but still a playable job for the game. It's disappointing that its being added more as content than as a job.